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@@ -383,9 +383,9 @@ namespace GFGGame
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public static void GetTotalProgress(out int count, out int totalCount)
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{
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List<StoryChapterCfg> storyChapters = StoryChapterCfgArray.Instance.GetCfgsBysubType(ConstInstanceZonesSubType.Normal);
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- totalCount = storyChapters.Count - 1;
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+ totalCount = storyChapters.Count;
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count = 0;
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- for (int i = 1; i < storyChapters.Count; i++)
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+ for (int i = 0; i < storyChapters.Count; i++)
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{
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bool isPass = InstanceZonesDataManager.CheckChapterPass(storyChapters[i].type, storyChapters[i].subType, storyChapters[i].id, storyChapters[i].levelCount);
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if (isPass)
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