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				@@ -383,9 +383,9 @@ namespace GFGGame 
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				         public static void GetTotalProgress(out int count, out int totalCount) 
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				         { 
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				             List<StoryChapterCfg> storyChapters = StoryChapterCfgArray.Instance.GetCfgsBysubType(ConstInstanceZonesSubType.Normal); 
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				-            totalCount = storyChapters.Count - 1; 
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				+            totalCount = storyChapters.Count; 
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				             count = 0; 
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				-            for (int i = 1; i < storyChapters.Count; i++) 
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				+            for (int i = 0; i < storyChapters.Count; i++) 
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				             { 
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				                 bool isPass = InstanceZonesDataManager.CheckChapterPass(storyChapters[i].type, storyChapters[i].subType, storyChapters[i].id, storyChapters[i].levelCount); 
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				                 if (isPass) 
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