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@@ -60,45 +60,44 @@ namespace GFGGame
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public static void ShowCreateRole()
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public static void ShowCreateRole()
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{
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{
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ViewManager.Show(ViewName.CREATE_ROLE_VIEW);
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ViewManager.Show(ViewName.CREATE_ROLE_VIEW);
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- Alert.Show("是否跳过引导?如果您是第一次体验,建议不要跳过引导!")
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- .SetLeftButton(true, "不用")
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- .SetRightButton(true, "跳过", (obj) =>
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- {
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- GameGlobal.skipGuide = true;
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- });
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}
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}
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- public static void PreEnterGame(GameResult result)
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+ public static void PreEnterGame()
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{
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{
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- RoleInfo roleInfo = null;
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+ //RoleInfo roleInfo = null;
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GetSuitItemController.enable = false;
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GetSuitItemController.enable = false;
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DressUpMenuSuitDataManager.InitData();
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DressUpMenuSuitDataManager.InitData();
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DressUpMenuItemDataManager.InitData();
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DressUpMenuItemDataManager.InitData();
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- roleInfo = result.roleInfo;
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- bool rerult = AntiAddictionController.CheckAntiAddiction(roleInfo.onlineTimeSecs, roleInfo.onlineDurationSecs, roleInfo.onlineDurationSecsDay);
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- if (rerult)
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- {
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- return;
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- }
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- ServerDataManager.SetServerTime(roleInfo.serverTime);
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- RoleDataManager.InitServerData(roleInfo);
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- ItemDataManager.InitServerData(result.roleItemList);
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- CustomSuitDataManager.InitServerData(roleInfo.suitIndex, result.roleSuitList);
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- StoryDataManager.InitServerData(roleInfo);
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- GuideDataManager.InitServerData(result.roleGuideList);
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- DressUpMenuSuitDataManager.InitServerData(result.systemSuitList);
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- CardDataManager.InitServerData(result.roleCardList);
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+ //roleInfo = result.roleInfo;
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+ //bool rerult = AntiAddictionController.CheckAntiAddiction(roleInfo.onlineTimeSecs, roleInfo.onlineDurationSecs, roleInfo.onlineDurationSecsDay);
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+ //if (rerult)
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+ //{
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+ // return;
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+ //}
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+ //ServerDataManager.SetServerTime(roleInfo.serverTime);
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+ //RoleDataManager.InitServerData(roleInfo);
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+ //ItemDataManager.InitServerData(result.roleItemList);
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+ //CustomSuitDataManager.InitServerData(roleInfo.suitIndex, result.roleSuitList);
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+ //StoryDataManager.InitServerData(roleInfo);
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+ //GuideDataManager.InitServerData(result.roleGuideList);
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+ //DressUpMenuSuitDataManager.InitServerData(result.systemSuitList);
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+ //CardDataManager.InitServerData(result.roleCardList);
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GetSuitItemController.enable = true;
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GetSuitItemController.enable = true;
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- RoleDataHandler.StartUpdate();
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+ //RoleDataHandler.StartUpdate();
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GFGUIPackage.AddPackage(ResPathUtil.GetUIPackagePath("CommonGame"));
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GFGUIPackage.AddPackage(ResPathUtil.GetUIPackagePath("CommonGame"));
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GFGUIPackage.AddPackage(ResPathUtil.GetUIPackagePath("Main"));
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GFGUIPackage.AddPackage(ResPathUtil.GetUIPackagePath("Main"));
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- if (RoleDataManager.lvl >= 50)
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- {
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- GameGlobal.skipGuide = true;
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- }
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- EnterGame();
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+ Alert.Show("是否跳过引导?如果您是第一次体验,建议不要跳过引导!")
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+ .SetLeftButton(true, "不用", (obj) =>
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+ {
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+ EnterGame();
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+ })
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+ .SetRightButton(true, "跳过", (obj) =>
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+ {
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+ GameGlobal.skipGuide = true;
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+ EnterGame();
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+ });
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}
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}
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public static void QuitToLoginView(bool logout)
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public static void QuitToLoginView(bool logout)
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@@ -161,8 +160,8 @@ namespace GFGGame
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private static void AfterEnterGame()
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private static void AfterEnterGame()
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{
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{
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- GameProxy.ReqGetStoryScoreList();
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- GameProxy.ReqGetStoryStarList();
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+ //GameProxy.ReqGetStoryScoreList();
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+ //GameProxy.ReqGetStoryStarList();
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}
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}
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public static void PrepareUpdateTreasure()
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public static void PrepareUpdateTreasure()
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