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@@ -155,6 +155,10 @@ namespace GFGEditor
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public static string MiniGameTZFETargetPath = $"{ResPathUtil.TEXTURE_DIR_PATH}/MiniGame/TZFEGame/";
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public static string MiniGameTZFEMd5FileSaveName = "MiniGameTZFEMd5";
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+ public static string[] MiniGameMergePaths { get { return new string[] { ResRootPath + "MiniGame/MergeGame/" }; } }
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+ public static string MiniGameMergeTargetPath = $"{ResPathUtil.TEXTURE_DIR_PATH}/MiniGame/MergeGame/";
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+ public static string MiniGameMergeMd5FileSaveName = "MiniGameMergeMd5";
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+
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public static void Import()
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{
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var md5Path = ImportArtResTool.Md5FilePath;
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@@ -278,6 +282,9 @@ namespace GFGEditor
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EditorUtility.DisplayProgressBar("进度", "正在导入小游戏资源", 1);
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ImportRes(MiniGameTZFEPaths, MiniGameTZFETargetPath, MiniGameTZFEMd5FileSaveName);
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+ EditorUtility.DisplayProgressBar("进度", "正在导入小游戏资源", 1);
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+ ImportRes(MiniGameMergePaths, MiniGameMergeTargetPath, MiniGameMergeMd5FileSaveName);
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+
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EditorUtility.ClearProgressBar();
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AssetDatabase.Refresh();
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Debug.LogWarning("导入美术资源成功!");
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