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卡牌升星金币不足时拥有金币显示为红色

zhaoyang 3 years ago
parent
commit
c07206c24b
1 changed files with 6 additions and 4 deletions
  1. 6 4
      GameClient/Assets/Game/HotUpdate/Views/Card/CardFosterView.cs

+ 6 - 4
GameClient/Assets/Game/HotUpdate/Views/Card/CardFosterView.cs

@@ -487,10 +487,12 @@ namespace GFGGame
 
                 _comFosterBottom.m_btnUpStar.data = 0;//data  0:可以升级,1:材料不足
 
-                int costHas = ItemDataManager.GetItemNum(cardStarCfg.costID);
-                int costNeed = cardStarCfg.costNum;
-                _comStarCousumeGold.m_txtHas.text = costHas.ToString();
-                _comStarCousumeGold.m_txtNeed.text = costNeed.ToString();
+                // int costHas = ItemDataManager.GetItemNum(cardStarCfg.costID);
+                // int costNeed = cardStarCfg.costNum;
+                // _comStarCousumeGold.m_txtHas.text = costHas.ToString();
+                // _comStarCousumeGold.m_txtNeed.text = costNeed.ToString();
+
+                ItemUtil.SetItemNumAndNeedNum(_comStarCousumeGold.target, cardStarCfg.costID, cardStarCfg.costNum);
 
                 _comFosterBottom.m_listStarConsume.data = cardStarCfg;
                 _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;