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@@ -1,17 +1,16 @@
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-using System;
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-using com.m3839.sdk;
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+using com.m3839.sdk;
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using com.m3839.sdk.login;
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using com.m3839.sdk.login.bean;
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using com.m3839.sdk.login.listener;
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using ET;
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-using TapTap.Bootstrap;
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-using UnityEngine;
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namespace GFGGame
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{
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public class QDHYKBManager : SingletonBase<QDHYKBManager>
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{
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+ public string UserId;
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+
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public void InitSDK()
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{
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// 游戏屏幕方向 (Game Screen Orientation)
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@@ -28,6 +27,7 @@ namespace GFGGame
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/// </summary>
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public void Login()
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{
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+ QDHYKBManager.Instance.UserId = null;
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ViewManager.Show<ModalStatusView>("登录中...");
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HykbUser user = HykbLogin.GetUser();
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Log.Debug($"sdk manager Login {user == null}");
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@@ -124,7 +124,8 @@ namespace GFGGame
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public override void OnLoginSucceed(HykbUser user)
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{
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Log.Debug("OnLoginSucceed");
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- EventAgent.DispatchEvent(ConstMessage.ON_PLATFORM_SDK_LOGINED, user.getUserId());
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+ QDHYKBManager.Instance.UserId = user.getUserId();
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+ EventAgent.DispatchEvent(ConstMessage.ON_PLATFORM_SDK_LOGINED, user.getUserId());
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}
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public override void OnSwitchUser(HykbUser user)
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