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@@ -33,7 +33,8 @@ namespace GFGGame.HotUpdate
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{
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{
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HotUpdateProxy.Instance.update = Game.Update;
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HotUpdateProxy.Instance.update = Game.Update;
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HotUpdateProxy.Instance.lateUpdate = Game.LateUpdate;
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HotUpdateProxy.Instance.lateUpdate = Game.LateUpdate;
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- HotUpdateProxy.Instance.onApplicationQuit = Game.Close;
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+ //退出进程被杀掉了,暂不执行
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+ //HotUpdateProxy.Instance.onApplicationQuit = Game.Close;
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Game.EventSystem.Add(HotUpdateCodeLoader.Instance.GetTypes());
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Game.EventSystem.Add(HotUpdateCodeLoader.Instance.GetTypes());
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