Browse Source

查阅建档

zhaoyang 2 years ago
parent
commit
c555205583
29 changed files with 751 additions and 45 deletions
  1. 33 18
      FGUIProject/assets/Main/StoryLevelInfoUI.xml
  2. 6 0
      FGUIProject/assets/Studio/StudioFilingNpcUI.xml
  3. 13 0
      FGUIProject/assets/Studio/StudioFilingRewardUI.xml
  4. 16 0
      FGUIProject/assets/Studio/StudioFilingUI.xml
  5. 19 0
      FGUIProject/assets/Studio/components/Button1.xml
  6. 0 10
      FGUIProject/assets/Studio/components/Button12.xml
  7. 19 0
      FGUIProject/assets/Studio/components/Button2.xml
  8. 19 0
      FGUIProject/assets/Studio/components/Button3.xml
  9. 19 0
      FGUIProject/assets/Studio/components/Button4.xml
  10. 19 0
      FGUIProject/assets/Studio/components/Button5.xml
  11. 10 0
      FGUIProject/assets/Studio/components/ListRewardItem.xml
  12. 9 1
      FGUIProject/assets/Studio/package.xml
  13. 19 16
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Main/UI_StoryLevelInfoUI.cs
  14. 74 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Studio/UI_ListRewardItem.cs
  15. 11 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Studio/UI_ListRewardItem.cs.meta
  16. 71 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Studio/UI_StudioFilingNpcUI.cs
  17. 11 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Studio/UI_StudioFilingNpcUI.cs.meta
  18. 77 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Studio/UI_StudioFilingRewardUI.cs
  19. 11 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Studio/UI_StudioFilingRewardUI.cs.meta
  20. 89 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Studio/UI_StudioFilingUI.cs
  21. 11 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Studio/UI_StudioFilingUI.cs.meta
  22. 54 0
      GameClient/Assets/Game/HotUpdate/Views/Studio/StudioFilingNpcView.cs
  23. 11 0
      GameClient/Assets/Game/HotUpdate/Views/Studio/StudioFilingNpcView.cs.meta
  24. 54 0
      GameClient/Assets/Game/HotUpdate/Views/Studio/StudioFilingRewardView.cs
  25. 11 0
      GameClient/Assets/Game/HotUpdate/Views/Studio/StudioFilingRewardView.cs.meta
  26. 54 0
      GameClient/Assets/Game/HotUpdate/Views/Studio/StudioFilingView.cs
  27. 11 0
      GameClient/Assets/Game/HotUpdate/Views/Studio/StudioFilingView.cs.meta
  28. BIN
      GameClient/Assets/ResIn/UI/Main/Main_fui.bytes
  29. BIN
      GameClient/Assets/ResIn/UI/Studio/Studio_fui.bytes

+ 33 - 18
FGUIProject/assets/Main/StoryLevelInfoUI.xml

@@ -1,37 +1,56 @@
 <?xml version="1.0" encoding="utf-8"?>
 <component size="1080,1160" designImageOffsetX="-750">
-  <controller name="ctrlNeed" pages="0,,1,,2," selected="0"/>
+  <controller name="ctrlNeed" pages="0,,1,,2,,3," selected="0"/>
   <displayList>
     <loader id="n44_yoe2" name="btnBg" xy="0,-153" size="1080,1414" touchable="false" url="ui://mfvz4q8kj48o94" autoSize="true"/>
     <component id="n0_vxw5" name="btnStart" src="t8o13i" fileName="componentsLevel/ButtonStart.xml" xy="766,864">
       <Button title="开始旅程"/>
     </component>
     <text id="n4_t8o1" name="txtTitle" xy="379,99" pivot="0.5,0" size="536,64" fontSize="48" color="#fdf4cb" align="center" autoSize="none" autoClearText="true" text="关卡标题"/>
-    <text id="n38_j48o" name="n38" xy="387,199" size="184,49" fontSize="36" color="#9b7f61" text="最高评分:"/>
-    <text id="n39_j48o" name="n39" xy="387,274" size="184,49" fontSize="36" color="#9b7f61" text="通关属性:"/>
-    <text id="n40_j48o" name="n40" xy="387,349" size="184,49" fontSize="36" color="#9b7f61" text="通关条件:">
+    <text id="n38_j48o" name="n38" xy="387,199" size="184,49" group="n50_rqo4" fontSize="36" color="#9b7f61" text="最高评分:"/>
+    <text id="n7_t8o1" name="txtHighestScore" xy="580,205" size="226,57" group="n50_rqo4" fontSize="32" color="#a28d77" ubb="true" autoSize="none" autoClearText="true" text="9999"/>
+    <component id="n8_t8o1" name="flower" src="s2cc5k" fileName="components/CompFlower1.xml" xy="697,201" group="n50_rqo4">
+      <relation target="n7_t8o1" sidePair="left-left,top-top"/>
+    </component>
+    <group id="n50_rqo4" name="n50" xy="387,199" size="445,63"/>
+    <text id="n39_j48o" name="n39" xy="387,274" size="184,49" group="n51_rqo4" fontSize="36" color="#9b7f61" text="通关属性:"/>
+    <loader id="n37_d4iw" name="scoreType" xy="581,272" size="50,50" group="n51_rqo4" url="ui://eg2y0ldp842s6h" fill="scale"/>
+    <group id="n51_rqo4" name="n51" xy="387,272" size="244,51"/>
+    <text id="n40_j48o" name="n40" xy="387,349" size="184,49" group="n52_rqo4" fontSize="36" color="#9b7f61" text="通关条件:">
       <gearDisplay controller="ctrlNeed" pages="1,2"/>
       <gearText controller="ctrlNeed" pages="2" values="通关加分:" default="通关条件:"/>
     </text>
-    <text id="n7_t8o1" name="txtHighestScore" xy="580,205" size="226,57" fontSize="32" color="#a28d77" ubb="true" autoSize="none" autoClearText="true" text="9999"/>
-    <richtext id="n45_rfkv" name="txtNeed" xy="580,352" size="132,44" fontSize="32" color="#a28d77" text="赵钱孙李">
+    <richtext id="n45_rfkv" name="txtNeed" xy="580,352" size="132,44" group="n52_rqo4" fontSize="32" color="#a28d77" text="赵钱孙李">
       <gearDisplay controller="ctrlNeed" pages="1"/>
     </richtext>
-    <list id="n42_j48o" name="listTag" xy="581,357" size="206,41" layout="row" colGap="10" defaultItem="ui://eg2y0ldpih7566" autoClearItems="true">
+    <list id="n42_j48o" name="listTag" xy="581,357" size="206,41" group="n52_rqo4" layout="row" colGap="10" defaultItem="ui://eg2y0ldpih7566" autoClearItems="true">
       <gearDisplay controller="ctrlNeed" pages="2"/>
       <item/>
       <item/>
     </list>
+    <group id="n52_rqo4" name="n52" xy="387,349" size="400,49"/>
+    <text id="n48_rqo4" name="n48" xy="387,349" size="184,49" group="n53_rqo4" fontSize="36" color="#9b7f61" text="通关条件:">
+      <gearDisplay controller="ctrlNeed" pages="1,2"/>
+      <gearText controller="ctrlNeed" pages="1,2" values="套装增益:|通关加分:" default="通关条件:"/>
+    </text>
+    <richtext id="n49_rqo4" name="txtAddition" xy="580,352" size="132,44" group="n53_rqo4" fontSize="32" color="#a28d77" text="赵钱孙李">
+      <gearDisplay controller="ctrlNeed" pages="1"/>
+    </richtext>
+    <group id="n53_rqo4" name="n53" xy="387,349" size="325,49" advanced="true">
+      <gearDisplay controller="ctrlNeed" pages="3"/>
+    </group>
     <text id="n15_t8o1" name="txtLevelDesc" xy="387,419" size="638,140" fontSize="32" color="#a28d77" leading="10" ubb="true" autoSize="none" autoClearText="true" text="旋律在指尖流转,在天幕中划出一道 起伏的星轨折线谱,爱与星光于此吟 唱。参与限时活动星幕下的奏鸣!"/>
-    <loader id="n16_t8o1" name="loaderHead" xy="200,2" pivot="0.5,0" anchor="true" size="332,558" autoSize="true" clearOnPublish="true"/>
-    <loader id="n47_m1l9" name="loaCost" xy="812,1101" size="60,60" visible="false" url="ui://eg2y0ldpq08x4" autoSize="true"/>
-    <text id="n18_t8o1" name="txtPowerDesc" xy="806,1110" size="161,39" fontSize="28" color="#b19270" align="center" vAlign="middle" vars="true" autoSize="none" text="消耗体力:{power=5}"/>
-    <image id="n34_pal5" name="n34" src="j48o97" fileName="images/zx_jq_rwbszik.png" xy="17,152" size="54,421">
+    <loader id="n16_t8o1" name="loaderHead" xy="200,2" pivot="0.5,0" anchor="true" size="332,558" group="n54_rqo4" autoSize="true" clearOnPublish="true"/>
+    <image id="n34_pal5" name="n34" src="j48o97" fileName="images/zx_jq_rwbszik.png" xy="17,152" size="54,421" group="n54_rqo4">
       <relation target="" sidePair="top-top"/>
     </image>
-    <text id="n21_t8o1" name="txtTargetName" xy="26,167" pivot="0.5,0" size="32,395" fontSize="32" color="#dcc7b3" align="center" leading="0" autoSize="height" text="挑战对手·走秀模特">
+    <text id="n21_t8o1" name="txtTargetName" xy="26,167" pivot="0.5,0" size="32,395" group="n54_rqo4" fontSize="32" color="#dcc7b3" align="center" leading="0" autoSize="height" text="挑战对手·走秀模特">
       <relation target="n34_pal5" sidePair="top-top"/>
     </text>
+    <group id="n54_rqo4" name="n54" xy="17,2" size="349,571"/>
+    <loader id="n47_m1l9" name="loaCost" xy="812,1101" size="60,60" group="n55_rqo4" visible="false" url="ui://eg2y0ldpq08x4" autoSize="true"/>
+    <text id="n18_t8o1" name="txtPowerDesc" xy="806,1110" size="161,39" group="n55_rqo4" fontSize="28" color="#b19270" align="center" vAlign="middle" vars="true" autoSize="none" text="消耗体力:{power=5}"/>
+    <group id="n55_rqo4" name="n55" xy="806,1101" size="161,60"/>
     <component id="n19_t8o1" name="btnFightOnce" src="pal5w" fileName="components/Button4.xml" pkg="eg2y0ldp" xy="50,934" group="n23_t8o1">
       <Button title="挑战一次"/>
     </component>
@@ -41,11 +60,6 @@
     <group id="n23_t8o1" name="groupPass" xy="50,934" size="660,105" advanced="true" layout="hz" colGap="32" excludeInvisibles="true">
       <relation target="n0_vxw5" sidePair="right-right"/>
     </group>
-    <text id="n22_t8o1" name="txtUnpassTips" xy="295,968" pivot="0.5,0" size="364,49" group="n24_t8o1" fontSize="36" color="#fde3bc" align="center" vars="true" singleLine="true" text="{count=二}星及以上可快速通关"/>
-    <group id="n24_t8o1" name="groupUnpass" xy="295,968" size="364,49" advanced="true"/>
-    <component id="n8_t8o1" name="flower" src="s2cc5k" fileName="components/CompFlower1.xml" xy="697,201">
-      <relation target="n7_t8o1" sidePair="left-left,top-top"/>
-    </component>
     <list id="n33_t8o1" name="listBonus" xy="43,592" pivot="0.5,0" size="992,281" scale="0.95,0.95" layout="row" overflow="scroll" scroll="horizontal" colGap="15" defaultItem="ui://eg2y0ldpj48o98" align="center" autoClearItems="true">
       <item/>
       <item/>
@@ -53,7 +67,8 @@
       <item/>
       <item/>
     </list>
-    <loader id="n37_d4iw" name="scoreType" xy="581,272" size="50,50" url="ui://eg2y0ldp842s6h" fill="scale"/>
     <loader id="n46_kzvk" name="btnGuide" xy="480,1455" size="120,120"/>
+    <text id="n22_t8o1" name="txtUnpassTips" xy="295,968" pivot="0.5,0" size="364,49" group="n24_t8o1" fontSize="36" color="#fde3bc" align="center" vars="true" singleLine="true" text="{count=二}星及以上可快速通关"/>
+    <group id="n24_t8o1" name="groupUnpass" xy="295,968" size="364,49" advanced="true"/>
   </displayList>
 </component>

+ 6 - 0
FGUIProject/assets/Studio/StudioFilingNpcUI.xml

@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8"?>
+<component size="1080,1920">
+  <displayList>
+    <loader id="n0_rqo4" name="loaBg" xy="390,373" size="50,50"/>
+  </displayList>
+</component>

+ 13 - 0
FGUIProject/assets/Studio/StudioFilingRewardUI.xml

@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="utf-8"?>
+<component size="824,993">
+  <displayList>
+    <image id="n0_rqo4" name="n0" src="lwri5u" fileName="imagesExport/hc_kuang_6.png" pkg="mk0fwx0x" xy="0,0" size="824,993"/>
+    <text id="n1_rqo4" name="txtScore" xy="248,132" pivot="0.5,0" size="328,54" fontSize="40" text="本章评分:99999"/>
+    <list id="n4_rqo4" name="list" xy="67,250" size="690,575" overflow="scroll" defaultItem="ui://xz8kxrecrqo41p">
+      <item/>
+      <item/>
+      <item/>
+    </list>
+    <component id="n6_rqo4" name="btnGet" src="rqo41q" fileName="components/Button5.xml" xy="340,870" size="148,62"/>
+  </displayList>
+</component>

+ 16 - 0
FGUIProject/assets/Studio/StudioFilingUI.xml

@@ -0,0 +1,16 @@
+<?xml version="1.0" encoding="utf-8"?>
+<component size="1080,1920">
+  <displayList>
+    <loader id="n0_rqo4" name="loaBg" xy="540,960" pivot="0.5,0.5" anchor="true" size="1080,2400" fill="scaleMatchWidth">
+      <relation target="" sidePair="width-width,height-height,center-center,middle-middle"/>
+    </loader>
+    <text id="n1_rqo4" name="txtTitle" xy="458,140" pivot="0.5,0" size="164,54" fontSize="40" text="查阅建档"/>
+    <component id="n2_rqo4" name="btnChange" src="rqo41l" fileName="components/Button1.xml" xy="62,463" size="146,62">
+      <Button title="切换角色"/>
+    </component>
+    <component id="n3_rqo4" name="btnReward" src="rqo41m" fileName="components/Button2.xml" xy="869,1277" size="100,92"/>
+    <component id="n4_rqo4" name="btnSuit" src="rqo41n" fileName="components/Button3.xml" xy="3,1606" size="187,72"/>
+    <component id="n6_rqo4" name="btnAdd" src="rqo41o" fileName="components/Button4.xml" xy="990,1641" size="67,68"/>
+    <text id="n5_rqo4" name="txtNum" xy="638,1648" size="334,54" fontSize="40" vars="true" text="今日挑战次数:{count=10}"/>
+  </displayList>
+</component>

+ 19 - 0
FGUIProject/assets/Studio/components/Button1.xml

@@ -0,0 +1,19 @@
+<?xml version="1.0" encoding="utf-8"?>
+<component size="100,20" extention="Button">
+  <Button/>
+  <controller name="button" pages="0,up,1,down,2,over,3,selectedOver"/>
+  <displayList>
+    <graph id="n0_rqo4" name="n0" xy="0,0" size="100,20" type="rect" lineSize="0" fillColor="#F0F0F0" touchable="false">
+      <gearDisplay controller="button" pages="0"/>
+      <relation target="" sidePair="width,height"/>
+    </graph>
+    <graph id="n1_rqo4" name="n1" xy="0,0" size="100,20" type="rect" lineSize="0" fillColor="#FAFAFA" touchable="false">
+      <gearDisplay controller="button" pages="2"/>
+      <relation target="" sidePair="width,height"/>
+    </graph>
+    <graph id="n2_rqo4" name="n2" xy="0,0" size="100,20" type="rect" lineSize="0" fillColor="#CCCCCC" touchable="false">
+      <gearDisplay controller="button" pages="1,3"/>
+      <relation target="" sidePair="width,height"/>
+    </graph>
+  </displayList>
+</component>

+ 0 - 10
FGUIProject/assets/Studio/components/Button12.xml

@@ -1,10 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<component size="144,75" extention="Button">
-  <Button/>
-  <controller name="button" pages="0,up,1,down,2,over,3,selectedOver"/>
-  <displayList>
-    <image id="n0_ai2z" src="n3xhj" name="n0" xy="0,0">
-      <relation target="" sidePair="width,height"/>
-    </image>
-  </displayList>
-</component>

+ 19 - 0
FGUIProject/assets/Studio/components/Button2.xml

@@ -0,0 +1,19 @@
+<?xml version="1.0" encoding="utf-8"?>
+<component size="100,20" extention="Button">
+  <Button/>
+  <controller name="button" pages="0,up,1,down,2,over,3,selectedOver"/>
+  <displayList>
+    <graph id="n0_rqo4" name="n0" xy="0,0" size="100,20" type="rect" lineSize="0" fillColor="#F0F0F0" touchable="false">
+      <gearDisplay controller="button" pages="0"/>
+      <relation target="" sidePair="width,height"/>
+    </graph>
+    <graph id="n1_rqo4" name="n1" xy="0,0" size="100,20" type="rect" lineSize="0" fillColor="#FAFAFA" touchable="false">
+      <gearDisplay controller="button" pages="2"/>
+      <relation target="" sidePair="width,height"/>
+    </graph>
+    <graph id="n2_rqo4" name="n2" xy="0,0" size="100,20" type="rect" lineSize="0" fillColor="#CCCCCC" touchable="false">
+      <gearDisplay controller="button" pages="1,3"/>
+      <relation target="" sidePair="width,height"/>
+    </graph>
+  </displayList>
+</component>

+ 19 - 0
FGUIProject/assets/Studio/components/Button3.xml

@@ -0,0 +1,19 @@
+<?xml version="1.0" encoding="utf-8"?>
+<component size="100,20" extention="Button">
+  <controller name="button" pages="0,up,1,down,2,over,3,selectedOver" selected="0"/>
+  <displayList>
+    <graph id="n0_rqo4" name="n0" xy="0,0" size="100,20" touchable="false" type="rect" lineSize="0" fillColor="#fff0f0f0">
+      <gearDisplay controller="button" pages="0"/>
+      <relation target="" sidePair="width-width,height-height"/>
+    </graph>
+    <graph id="n1_rqo4" name="n1" xy="0,0" size="100,20" touchable="false" type="rect" lineSize="0" fillColor="#fffafafa">
+      <gearDisplay controller="button" pages="2"/>
+      <relation target="" sidePair="width-width,height-height"/>
+    </graph>
+    <graph id="n2_rqo4" name="n2" xy="0,0" size="100,20" touchable="false" type="rect" lineSize="0" fillColor="#ffcccccc">
+      <gearDisplay controller="button" pages="1,3"/>
+      <relation target="" sidePair="width-width,height-height"/>
+    </graph>
+  </displayList>
+  <Button/>
+</component>

+ 19 - 0
FGUIProject/assets/Studio/components/Button4.xml

@@ -0,0 +1,19 @@
+<?xml version="1.0" encoding="utf-8"?>
+<component size="100,20" extention="Button">
+  <Button/>
+  <controller name="button" pages="0,up,1,down,2,over,3,selectedOver"/>
+  <displayList>
+    <graph id="n0_rqo4" name="n0" xy="0,0" size="100,20" type="rect" lineSize="0" fillColor="#F0F0F0" touchable="false">
+      <gearDisplay controller="button" pages="0"/>
+      <relation target="" sidePair="width,height"/>
+    </graph>
+    <graph id="n1_rqo4" name="n1" xy="0,0" size="100,20" type="rect" lineSize="0" fillColor="#FAFAFA" touchable="false">
+      <gearDisplay controller="button" pages="2"/>
+      <relation target="" sidePair="width,height"/>
+    </graph>
+    <graph id="n2_rqo4" name="n2" xy="0,0" size="100,20" type="rect" lineSize="0" fillColor="#CCCCCC" touchable="false">
+      <gearDisplay controller="button" pages="1,3"/>
+      <relation target="" sidePair="width,height"/>
+    </graph>
+  </displayList>
+</component>

+ 19 - 0
FGUIProject/assets/Studio/components/Button5.xml

@@ -0,0 +1,19 @@
+<?xml version="1.0" encoding="utf-8"?>
+<component size="100,20" extention="Button">
+  <Button/>
+  <controller name="button" pages="0,up,1,down,2,over,3,selectedOver"/>
+  <displayList>
+    <graph id="n0_rqo4" name="n0" xy="0,0" size="100,20" type="rect" lineSize="0" fillColor="#F0F0F0" touchable="false">
+      <gearDisplay controller="button" pages="0"/>
+      <relation target="" sidePair="width,height"/>
+    </graph>
+    <graph id="n1_rqo4" name="n1" xy="0,0" size="100,20" type="rect" lineSize="0" fillColor="#FAFAFA" touchable="false">
+      <gearDisplay controller="button" pages="2"/>
+      <relation target="" sidePair="width,height"/>
+    </graph>
+    <graph id="n2_rqo4" name="n2" xy="0,0" size="100,20" type="rect" lineSize="0" fillColor="#CCCCCC" touchable="false">
+      <gearDisplay controller="button" pages="1,3"/>
+      <relation target="" sidePair="width,height"/>
+    </graph>
+  </displayList>
+</component>

+ 10 - 0
FGUIProject/assets/Studio/components/ListRewardItem.xml

@@ -0,0 +1,10 @@
+<?xml version="1.0" encoding="utf-8"?>
+<component size="806,142">
+  <displayList>
+    <text id="n2_rqo4" name="txtDesc" xy="0,31" size="328,54" fontSize="40" text="总评分达到99999"/>
+    <list id="n3_rqo4" name="listReward" xy="413,2" size="442,202" scale="0.6,0.6" layout="row" colGap="20" defaultItem="ui://eg2y0ldpj48o98">
+      <item/>
+      <item/>
+    </list>
+  </displayList>
+</component>

+ 9 - 1
FGUIProject/assets/Studio/package.xml

@@ -8,7 +8,6 @@
     <component id="rbxq5" name="ComEctype.xml" path="/components/" exported="true"/>
     <component id="n3xha" name="ListItem.xml" path="/components/"/>
     <component id="n3xhh" name="StudioBuyNumUI.xml" path="/" exported="true"/>
-    <component id="n3xhi" name="Button12.xml" path="/components/"/>
     <component id="n3xhn" name="ListPropertyItem.xml" path="/components/"/>
     <image id="kqhdo" name="zpsxian_1.png" path="/images/"/>
     <image id="kqhdq" name="gzsatb_1.png" path="/images/" exported="true"/>
@@ -32,6 +31,15 @@
     <image id="es2q1f" name="ejzjm_2.png" path="/images/"/>
     <image id="es2q1g" name="ejzjm_3.png" path="/images/"/>
     <image id="es2q1h" name="ejzjm_gbzt.png" path="/images/"/>
+    <component id="rqo41i" name="StudioFilingUI.xml" path="/" exported="true"/>
+    <component id="rqo41j" name="StudioFilingNpcUI.xml" path="/" exported="true"/>
+    <component id="rqo41k" name="StudioFilingRewardUI.xml" path="/" exported="true"/>
+    <component id="rqo41l" name="Button1.xml" path="/components/"/>
+    <component id="rqo41m" name="Button2.xml" path="/components/"/>
+    <component id="rqo41n" name="Button3.xml" path="/components/"/>
+    <component id="rqo41o" name="Button4.xml" path="/components/"/>
+    <component id="rqo41p" name="ListRewardItem.xml" path="/components/"/>
+    <component id="rqo41q" name="Button5.xml" path="/components/"/>
   </resources>
   <publish name="" path="..\GameClient\Assets\ResIn\UI\Studio" packageCount="2" genCode="true"/>
 </packageDescription>

+ 19 - 16
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Main/UI_StoryLevelInfoUI.cs

@@ -12,22 +12,23 @@ namespace UI.Main
         public GButton m_btnStart;
         public GTextField m_txtTitle;
         public GTextField m_txtHighestScore;
+        public UI_CompFlower1 m_flower;
+        public GLoader m_scoreType;
         public GRichTextField m_txtNeed;
         public GList m_listTag;
+        public GRichTextField m_txtAddition;
         public GTextField m_txtLevelDesc;
         public GLoader m_loaderHead;
+        public GTextField m_txtTargetName;
         public GLoader m_loaCost;
         public GTextField m_txtPowerDesc;
-        public GTextField m_txtTargetName;
         public GButton m_btnFightOnce;
         public GButton m_btnFightTimes;
         public GGroup m_groupPass;
-        public GTextField m_txtUnpassTips;
-        public GGroup m_groupUnpass;
-        public UI_CompFlower1 m_flower;
         public GList m_listBonus;
-        public GLoader m_scoreType;
         public GLoader m_btnGuide;
+        public GTextField m_txtUnpassTips;
+        public GGroup m_groupUnpass;
         public const string URL = "ui://mfvz4q8kvxw538";
         public const string PACKAGE_NAME = "Main";
         public const string RES_NAME = "StoryLevelInfoUI";
@@ -80,22 +81,23 @@ namespace UI.Main
             m_btnStart = (GButton)comp.GetChild("btnStart");
             m_txtTitle = (GTextField)comp.GetChild("txtTitle");
             m_txtHighestScore = (GTextField)comp.GetChild("txtHighestScore");
+            m_flower = (UI_CompFlower1)UI_CompFlower1.Create(comp.GetChild("flower"));
+            m_scoreType = (GLoader)comp.GetChild("scoreType");
             m_txtNeed = (GRichTextField)comp.GetChild("txtNeed");
             m_listTag = (GList)comp.GetChild("listTag");
+            m_txtAddition = (GRichTextField)comp.GetChild("txtAddition");
             m_txtLevelDesc = (GTextField)comp.GetChild("txtLevelDesc");
             m_loaderHead = (GLoader)comp.GetChild("loaderHead");
+            m_txtTargetName = (GTextField)comp.GetChild("txtTargetName");
             m_loaCost = (GLoader)comp.GetChild("loaCost");
             m_txtPowerDesc = (GTextField)comp.GetChild("txtPowerDesc");
-            m_txtTargetName = (GTextField)comp.GetChild("txtTargetName");
             m_btnFightOnce = (GButton)comp.GetChild("btnFightOnce");
             m_btnFightTimes = (GButton)comp.GetChild("btnFightTimes");
             m_groupPass = (GGroup)comp.GetChild("groupPass");
-            m_txtUnpassTips = (GTextField)comp.GetChild("txtUnpassTips");
-            m_groupUnpass = (GGroup)comp.GetChild("groupUnpass");
-            m_flower = (UI_CompFlower1)UI_CompFlower1.Create(comp.GetChild("flower"));
             m_listBonus = (GList)comp.GetChild("listBonus");
-            m_scoreType = (GLoader)comp.GetChild("scoreType");
             m_btnGuide = (GLoader)comp.GetChild("btnGuide");
+            m_txtUnpassTips = (GTextField)comp.GetChild("txtUnpassTips");
+            m_groupUnpass = (GGroup)comp.GetChild("groupUnpass");
         }
         public void Dispose(bool disposeTarget = false)
         {
@@ -104,23 +106,24 @@ namespace UI.Main
             m_btnStart = null;
             m_txtTitle = null;
             m_txtHighestScore = null;
+            m_flower.Dispose();
+            m_flower = null;
+            m_scoreType = null;
             m_txtNeed = null;
             m_listTag = null;
+            m_txtAddition = null;
             m_txtLevelDesc = null;
             m_loaderHead = null;
+            m_txtTargetName = null;
             m_loaCost = null;
             m_txtPowerDesc = null;
-            m_txtTargetName = null;
             m_btnFightOnce = null;
             m_btnFightTimes = null;
             m_groupPass = null;
-            m_txtUnpassTips = null;
-            m_groupUnpass = null;
-            m_flower.Dispose();
-            m_flower = null;
             m_listBonus = null;
-            m_scoreType = null;
             m_btnGuide = null;
+            m_txtUnpassTips = null;
+            m_groupUnpass = null;
             if(disposeTarget && target != null)
             {
                 target.RemoveFromParent();

+ 74 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Studio/UI_ListRewardItem.cs

@@ -0,0 +1,74 @@
+/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
+
+using FairyGUI;
+
+namespace UI.Studio
+{
+    public partial class UI_ListRewardItem
+    {
+        public GComponent target;
+        public GTextField m_txtDesc;
+        public GList m_listReward;
+        public const string URL = "ui://xz8kxrecrqo41p";
+        public const string PACKAGE_NAME = "Studio";
+        public const string RES_NAME = "ListRewardItem";
+        private static UI_ListRewardItem _proxy;
+
+        public static UI_ListRewardItem Create(GObject gObject = null)
+        {
+            var ui = new UI_ListRewardItem();
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static UI_ListRewardItem Proxy(GObject gObject = null)
+        {
+            if(_proxy == null)
+            {
+                _proxy = new UI_ListRewardItem();
+            }
+            var ui = _proxy;
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static void ProxyEnd()
+        {
+            if (_proxy != null)
+            {
+                _proxy.Dispose();
+            }
+        }
+
+        public static void ClearProxy()
+        {
+            ProxyEnd();
+            _proxy = null;
+        }
+
+        private void Init(GComponent comp)
+        {
+            m_txtDesc = (GTextField)comp.GetChild("txtDesc");
+            m_listReward = (GList)comp.GetChild("listReward");
+        }
+        public void Dispose(bool disposeTarget = false)
+        {
+            m_txtDesc = null;
+            m_listReward = null;
+            if(disposeTarget && target != null)
+            {
+                target.RemoveFromParent();
+                target.Dispose();
+            }
+            target = null;
+        }
+    }
+}

+ 11 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Studio/UI_ListRewardItem.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: e4cee7798191b61469f1e9df7c52bedb
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 71 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Studio/UI_StudioFilingNpcUI.cs

@@ -0,0 +1,71 @@
+/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
+
+using FairyGUI;
+
+namespace UI.Studio
+{
+    public partial class UI_StudioFilingNpcUI
+    {
+        public GComponent target;
+        public GLoader m_loaBg;
+        public const string URL = "ui://xz8kxrecrqo41j";
+        public const string PACKAGE_NAME = "Studio";
+        public const string RES_NAME = "StudioFilingNpcUI";
+        private static UI_StudioFilingNpcUI _proxy;
+
+        public static UI_StudioFilingNpcUI Create(GObject gObject = null)
+        {
+            var ui = new UI_StudioFilingNpcUI();
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static UI_StudioFilingNpcUI Proxy(GObject gObject = null)
+        {
+            if(_proxy == null)
+            {
+                _proxy = new UI_StudioFilingNpcUI();
+            }
+            var ui = _proxy;
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static void ProxyEnd()
+        {
+            if (_proxy != null)
+            {
+                _proxy.Dispose();
+            }
+        }
+
+        public static void ClearProxy()
+        {
+            ProxyEnd();
+            _proxy = null;
+        }
+
+        private void Init(GComponent comp)
+        {
+            m_loaBg = (GLoader)comp.GetChild("loaBg");
+        }
+        public void Dispose(bool disposeTarget = false)
+        {
+            m_loaBg = null;
+            if(disposeTarget && target != null)
+            {
+                target.RemoveFromParent();
+                target.Dispose();
+            }
+            target = null;
+        }
+    }
+}

+ 11 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Studio/UI_StudioFilingNpcUI.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 1e58ca476d55254439962f3ce185f4e0
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 77 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Studio/UI_StudioFilingRewardUI.cs

@@ -0,0 +1,77 @@
+/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
+
+using FairyGUI;
+
+namespace UI.Studio
+{
+    public partial class UI_StudioFilingRewardUI
+    {
+        public GComponent target;
+        public GTextField m_txtScore;
+        public GList m_list;
+        public GButton m_btnGet;
+        public const string URL = "ui://xz8kxrecrqo41k";
+        public const string PACKAGE_NAME = "Studio";
+        public const string RES_NAME = "StudioFilingRewardUI";
+        private static UI_StudioFilingRewardUI _proxy;
+
+        public static UI_StudioFilingRewardUI Create(GObject gObject = null)
+        {
+            var ui = new UI_StudioFilingRewardUI();
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static UI_StudioFilingRewardUI Proxy(GObject gObject = null)
+        {
+            if(_proxy == null)
+            {
+                _proxy = new UI_StudioFilingRewardUI();
+            }
+            var ui = _proxy;
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static void ProxyEnd()
+        {
+            if (_proxy != null)
+            {
+                _proxy.Dispose();
+            }
+        }
+
+        public static void ClearProxy()
+        {
+            ProxyEnd();
+            _proxy = null;
+        }
+
+        private void Init(GComponent comp)
+        {
+            m_txtScore = (GTextField)comp.GetChild("txtScore");
+            m_list = (GList)comp.GetChild("list");
+            m_btnGet = (GButton)comp.GetChild("btnGet");
+        }
+        public void Dispose(bool disposeTarget = false)
+        {
+            m_txtScore = null;
+            m_list = null;
+            m_btnGet = null;
+            if(disposeTarget && target != null)
+            {
+                target.RemoveFromParent();
+                target.Dispose();
+            }
+            target = null;
+        }
+    }
+}

+ 11 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Studio/UI_StudioFilingRewardUI.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: b7824dc31a8771e46a804d91d4ff1e44
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 89 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Studio/UI_StudioFilingUI.cs

@@ -0,0 +1,89 @@
+/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
+
+using FairyGUI;
+
+namespace UI.Studio
+{
+    public partial class UI_StudioFilingUI
+    {
+        public GComponent target;
+        public GLoader m_loaBg;
+        public GTextField m_txtTitle;
+        public GButton m_btnChange;
+        public GButton m_btnReward;
+        public GButton m_btnSuit;
+        public GButton m_btnAdd;
+        public GTextField m_txtNum;
+        public const string URL = "ui://xz8kxrecrqo41i";
+        public const string PACKAGE_NAME = "Studio";
+        public const string RES_NAME = "StudioFilingUI";
+        private static UI_StudioFilingUI _proxy;
+
+        public static UI_StudioFilingUI Create(GObject gObject = null)
+        {
+            var ui = new UI_StudioFilingUI();
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static UI_StudioFilingUI Proxy(GObject gObject = null)
+        {
+            if(_proxy == null)
+            {
+                _proxy = new UI_StudioFilingUI();
+            }
+            var ui = _proxy;
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static void ProxyEnd()
+        {
+            if (_proxy != null)
+            {
+                _proxy.Dispose();
+            }
+        }
+
+        public static void ClearProxy()
+        {
+            ProxyEnd();
+            _proxy = null;
+        }
+
+        private void Init(GComponent comp)
+        {
+            m_loaBg = (GLoader)comp.GetChild("loaBg");
+            m_txtTitle = (GTextField)comp.GetChild("txtTitle");
+            m_btnChange = (GButton)comp.GetChild("btnChange");
+            m_btnReward = (GButton)comp.GetChild("btnReward");
+            m_btnSuit = (GButton)comp.GetChild("btnSuit");
+            m_btnAdd = (GButton)comp.GetChild("btnAdd");
+            m_txtNum = (GTextField)comp.GetChild("txtNum");
+        }
+        public void Dispose(bool disposeTarget = false)
+        {
+            m_loaBg = null;
+            m_txtTitle = null;
+            m_btnChange = null;
+            m_btnReward = null;
+            m_btnSuit = null;
+            m_btnAdd = null;
+            m_txtNum = null;
+            if(disposeTarget && target != null)
+            {
+                target.RemoveFromParent();
+                target.Dispose();
+            }
+            target = null;
+        }
+    }
+}

+ 11 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Studio/UI_StudioFilingUI.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 5a972a27b885f4f46ad79ffce2938ef2
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 54 - 0
GameClient/Assets/Game/HotUpdate/Views/Studio/StudioFilingNpcView.cs

@@ -0,0 +1,54 @@
+using ET;
+using FairyGUI;
+using UI.Studio;
+using UnityEngine;
+
+namespace GFGGame
+{
+    public class StudioFilingNpcView : BaseWindow
+    {
+        private UI_StudioFilingNpcUI _ui;
+
+        public override void Dispose()
+        {
+            if (_ui != null)
+            {
+                _ui.Dispose();
+                _ui = null;
+            }
+            base.Dispose();
+        }
+
+        protected override void OnInit()
+        {
+            base.OnInit();
+            packageName = UI_StudioFilingNpcUI.PACKAGE_NAME;
+            _ui = UI_StudioFilingNpcUI.Create();
+            this.viewCom = _ui.target;
+            isfullScreen = true;
+
+        }
+        protected override void AddEventListener()
+        {
+            base.AddEventListener();
+
+        }
+        protected override void OnShown()
+        {
+            base.OnShown();
+
+        }
+
+        protected override void OnHide()
+        {
+            base.OnHide();
+
+        }
+
+        protected override void RemoveEventListener()
+        {
+            base.RemoveEventListener();
+
+        }
+    }
+}

+ 11 - 0
GameClient/Assets/Game/HotUpdate/Views/Studio/StudioFilingNpcView.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 3efd363878af1dc4ca952512a6c86cf8
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 54 - 0
GameClient/Assets/Game/HotUpdate/Views/Studio/StudioFilingRewardView.cs

@@ -0,0 +1,54 @@
+using ET;
+using FairyGUI;
+using UI.Studio;
+using UnityEngine;
+
+namespace GFGGame
+{
+    public class StudioFilingRewardView : BaseWindow
+    {
+        private UI_StudioFilingRewardUI _ui;
+
+        public override void Dispose()
+        {
+            if (_ui != null)
+            {
+                _ui.Dispose();
+                _ui = null;
+            }
+            base.Dispose();
+        }
+
+        protected override void OnInit()
+        {
+            base.OnInit();
+            packageName = UI_StudioFilingRewardUI.PACKAGE_NAME;
+            _ui = UI_StudioFilingRewardUI.Create();
+            this.viewCom = _ui.target;
+            isfullScreen = true;
+
+        }
+        protected override void AddEventListener()
+        {
+            base.AddEventListener();
+
+        }
+        protected override void OnShown()
+        {
+            base.OnShown();
+
+        }
+
+        protected override void OnHide()
+        {
+            base.OnHide();
+
+        }
+
+        protected override void RemoveEventListener()
+        {
+            base.RemoveEventListener();
+
+        }
+    }
+}

+ 11 - 0
GameClient/Assets/Game/HotUpdate/Views/Studio/StudioFilingRewardView.cs.meta

@@ -0,0 +1,11 @@
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+guid: 8f21b6e8dfbfa2646a745bed311c65df
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 54 - 0
GameClient/Assets/Game/HotUpdate/Views/Studio/StudioFilingView.cs

@@ -0,0 +1,54 @@
+using ET;
+using FairyGUI;
+using UI.Studio;
+using UnityEngine;
+
+namespace GFGGame
+{
+    public class StudioFilingView : BaseWindow
+    {
+        private UI_StudioFilingUI _ui;
+
+        public override void Dispose()
+        {
+            if (_ui != null)
+            {
+                _ui.Dispose();
+                _ui = null;
+            }
+            base.Dispose();
+        }
+
+        protected override void OnInit()
+        {
+            base.OnInit();
+            packageName = UI_StudioFilingUI.PACKAGE_NAME;
+            _ui = UI_StudioFilingUI.Create();
+            this.viewCom = _ui.target;
+            isfullScreen = true;
+
+        }
+        protected override void AddEventListener()
+        {
+            base.AddEventListener();
+
+        }
+        protected override void OnShown()
+        {
+            base.OnShown();
+
+        }
+
+        protected override void OnHide()
+        {
+            base.OnHide();
+
+        }
+
+        protected override void RemoveEventListener()
+        {
+            base.RemoveEventListener();
+
+        }
+    }
+}

+ 11 - 0
GameClient/Assets/Game/HotUpdate/Views/Studio/StudioFilingView.cs.meta

@@ -0,0 +1,11 @@
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+  defaultReferences: []
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GameClient/Assets/ResIn/UI/Main/Main_fui.bytes


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GameClient/Assets/ResIn/UI/Studio/Studio_fui.bytes