|  | @@ -62,9 +62,7 @@ namespace GFGGame
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				|  |  |          {
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				|  |  |              base.OnShown();
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				|  |  |  
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				|  |  | -            _ui.m_list.visible = false;
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				|  |  | -            _valueBarController.OnShown();
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				|  |  | -            _valueBarController.UpdateList(new List<int>());
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				|  |  | +            InitUI();
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				|  |  |              var result = await ActivityGetYuanXiaoProxy.ReqGetActivityGameInfos();
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				|  |  |  
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				|  |  |              if (!isShowing || !result)
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				|  | @@ -241,6 +239,12 @@ namespace GFGGame
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				|  |  |                  long endTime = activityInfo.EndTime;
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				|  |  |                  _ui.m_txtTime.text = TimeUtil.FormattingTimeTo_DDHHmm(endTime - curTime);
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				|  |  |              }
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				|  |  | +            else
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				|  |  | +            {
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				|  |  | +                //_ui.m_txtTime.text = "已结束";
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				|  |  | +                //InitUI();
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				|  |  | +                OnBtnBackClick();
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				|  |  | +            }
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				|  |  |          }
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				|  |  |  
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				|  |  |          private void OnBtnBackClick()
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				|  | @@ -248,6 +252,12 @@ namespace GFGGame
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				|  |  |              ViewManager.Show<MainUIView>(null, true);
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				|  |  |              ViewManager.DeleteViewStackCountDown("MainUIView");
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				|  |  |          }
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				|  |  | -             
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				|  |  | +        
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				|  |  | +        private void InitUI()
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				|  |  | +        {
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				|  |  | +            _ui.m_list.visible = false;
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				|  |  | +            _valueBarController.OnShown();
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				|  |  | +            _valueBarController.UpdateList(new List<int>());
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				|  |  | +        }
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				|  |  |      }
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				|  |  |  }
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