|  | @@ -18,7 +18,7 @@ namespace GFGGame
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				|  |  |          private SwipeGesture swipeGesture;
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				|  |  |          private const int swipeDistance = 100;
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				|  |  |          private bool isOpen = false;
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				|  |  | -        private int _actLuckyBoxId = 0;
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				|  |  | +
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				|  |  |          private int _actLimitChargeId = 0;
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				|  |  |          private List<AdCfg> _adIds = new List<AdCfg>();
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				|  |  |          private Vector2 _startPos;
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				|  | @@ -805,10 +805,10 @@ namespace GFGGame
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				|  |  |              _ui.m_btnActivityLuckyBox.target.visible = actLuckyBoxId > 0;
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				|  |  |              if (actLuckyBoxId > 0)
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				|  |  |              {
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				|  |  | -                if (actLuckyBoxId != _actLuckyBoxId)
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				|  |  | +                if (actLuckyBoxId != ActivityDataManager.Instance.lastActLuckyBoxId)
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				|  |  |                  {
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				|  |  |                      ActivitySProxy.ReqGetTimeLimitLuckyBoxInfo(actLuckyBoxId).Coroutine();
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				|  |  | -                    _actLuckyBoxId = actLuckyBoxId;
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				|  |  | +                    ActivityDataManager.Instance.lastActLuckyBoxId = actLuckyBoxId;
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				|  |  |                  }
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				|  |  |                  ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(actLuckyBoxId);
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				|  |  |                  _ui.m_btnActivityLuckyBox.target.title = activityOpenCfg.themeName;
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