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@@ -396,7 +396,7 @@ namespace GFGGame
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var fightData = fightDatas[i];
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if (fightData.type == FightTargetType.PLAYER)
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{
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- long itemsScore = GetItemScoreSum(fightData.itemScoreList);
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+ long itemsScore = FightDataManager.Instance.GetScore(fightData);
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itemSum += itemsScore;
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clickScore += GetPerfectClickScore(fightData);
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skillScore += FightDataManager.Instance.GetSkillFightScore(itemsScore, fightData.baseScore,
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@@ -405,7 +405,7 @@ namespace GFGGame
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}
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else
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{
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- long itemsScore = GetItemScoreSum(fightData.itemScoreList);
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+ long itemsScore = FightDataManager.Instance.GetScore(fightData);
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itemSum += itemsScore;
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clickScore += GetRobotPerfectClickScore(fightData);
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skillScore += FightDataManager.Instance.GetSkillFightScore(itemsScore, fightData.baseScore,
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