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@@ -18,7 +18,7 @@ namespace GFGEditor
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public static void startScan()
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{
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ItemCfg[] dataArray = ItemCfgArray.Instance.dataArray;
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- GetApproachCall[] actions = new GetApproachCall[] { GetClothingShopApproach, GetLeaguePrayApproach, GetLeagueAnswerApproach, CheckStoreApproach, GetClothingSyntheticApproach, GetSuitGuideApproach, GetSuitSyntheticApproach, GetClothingDecomposeApproach, CheckClothingFosterApproach, CheckDailyTaskApproach, CheckWeeklyTaskApproach, GetZhaiXingApproach, GetStoryLevelApproach, GetArenaApproach };
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+ GetApproachCall[] actions = new GetApproachCall[] { GetClothingShopApproach, GetLeaguePrayApproach, GetLeagueAnswerApproach, CheckStoreApproach, GetClothingSyntheticApproach, GetSuitGuideApproach, GetSuitSyntheticApproach, GetClothingDecomposeApproach, CheckClothingFosterApproach, CheckDailyTaskApproach, CheckWeeklyTaskApproach, GetZhaiXingApproach, GetStoryLevelApproach, GetArenaApproach,GetHeavenApproach ,GetOpenServerFightApproach };
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Dictionary<SuitCfg, List<int>> suitDic = new Dictionary<SuitCfg, List<int>>();
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Dictionary<ItemCfg, List<int>> syntheticSuitDic = new Dictionary<ItemCfg, List<int>>();
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Dictionary<SuitCfg, Dictionary<string, string>> suitTagsDic = new Dictionary<SuitCfg, Dictionary<string, string>>();
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@@ -378,7 +378,34 @@ namespace GFGEditor
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}
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return null;
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}
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-
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+
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+ /// <summary>
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+ /// 尝试获取天堂产出途径
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+ /// </summary>
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+ /// <param name="itemId"></param>
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+ /// <returns></returns>
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+ private static string GetHeavenApproach(int itemId)
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+ {
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+ if (itemId == ConstItemID.GET_TICKETS)
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+ {
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+ return "HEAVEN_SMALL_GAMW";
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+ }
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+ return null;
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+ }
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+
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+ /// <summary>
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+ /// 尝试获取明堂产出途径
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+ /// </summary>
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+ /// <param name="itemId"></param>
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+ /// <returns></returns>
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+ private static string GetOpenServerFightApproach(int itemId)
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+ {
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+ if (itemId == ConstItemID.PAIR_CARD)
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+ {
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+ return "OPEN_SERVER_FIGHT";
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+ }
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+ return null;
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+ }
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/// <summary>
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/// 尝试获取剧情关卡产出途径
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