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@@ -44,8 +44,6 @@ namespace GFGGame
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base.OnShown();
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_bonueCfgs = ActivityLuckybonusCfgArray.Instance.GetCfgsByid(ActivityDataManager.Instance.activityId);
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_ui.m_list.numItems = _bonueCfgs.Count;
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-
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-
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}
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protected override void OnHide()
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@@ -74,7 +72,15 @@ namespace GFGGame
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item.m_listRewards.data = _bonueCfgs[index].bonusArr;
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item.m_listRewards.numItems = _bonueCfgs[index].bonusArr.Length;
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int key = _bonueCfgs[index].num;
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- item.m_c1.selectedIndex = ActivityDataManager.Instance.luckyBoxActBonusState.ContainsKey(key) ? ActivityDataManager.Instance.luckyBoxActBonusState[key] : 0;
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+ int state = ActivityDataManager.Instance.luckyBoxActBonusState.ContainsKey(key) ? ActivityDataManager.Instance.luckyBoxActBonusState[key] : 0;
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+ bool canGet = state < ConstBonusStatus.GOT && ActivityDataManager.Instance.allPlayTimes >= _bonueCfgs[index].num;
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+ item.m_c1.selectedIndex = canGet ? 1 : state;
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+
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+ if (item.m_btnGet.data == null)
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+ {
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+ item.m_btnGet.onClick.Add(OnBtnGetClick);
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+ }
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+ item.m_btnGet.data = key;
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UI_ListItem.ProxyEnd();
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}
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@@ -90,5 +96,16 @@ namespace GFGGame
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(obj.data as ItemView).SetData(reward);
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(obj.data as ItemView).ChangeTxtCountStyle();
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}
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+
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+ private async void OnBtnGetClick(EventContext context)
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+ {
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+ GObject obj = context.sender as GObject;
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+ int key = (int)obj.data;
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+ bool result = await ActivitySProxy.ReqGetTimeLimitLuckyBoxBonus(ActivityDataManager.Instance.activityId, key);
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+ if (result)
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+ {
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+ _ui.m_list.numItems = _bonueCfgs.Count;
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+ }
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+ }
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}
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}
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