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对战头像

zhaoyang 2 years ago
parent
commit
c99ec2a259

+ 4 - 4
FGUIProject/assets/Main/StoryFightTargetScoreUI.xml

@@ -17,12 +17,12 @@
     </component>
     <component id="n54_psph" name="comTargetCard" src="volsov" fileName="components/ComTargetSkillShow.xml" xy="1180,420" pivot="0.5,0.5" anchor="true" aspect="true" scale="0.3,0.3"/>
     <component id="n55_psph" name="comDeduction" src="psphix" fileName="components/ComDeduction.xml" xy="45,292" size="0,53"/>
-    <component id="n51_psph" name="myHead" src="o9ghtlq" fileName="components/ComHead2.xml" pkg="eg2y0ldp" xy="214,225" pivot="0.5,0.5" anchor="true" group="n66_e050" scale="0.7,0.7" visible="false"/>
-    <component id="n52_psph" name="targetHead" src="o9ghtlq" fileName="components/ComHead2.xml" pkg="eg2y0ldp" xy="932,225" pivot="0.5,0.5" anchor="true" group="n66_e050" scale="0.7,0.7" visible="false"/>
-    <component id="n28_uj53" name="proScore" src="v3k9c7" fileName="components/ProgressBarTargetScore.xml" xy="147,80" pivot="0,0.5" anchor="true" group="n66_e050">
+    <component id="n51_psph" name="myHead" src="o9ghtlq" fileName="components/ComHead2.xml" pkg="eg2y0ldp" xy="214,228" pivot="0.5,0.5" anchor="true" group="n66_e050" scale="0.7,0.7"/>
+    <component id="n52_psph" name="targetHead" src="o9ghtlq" fileName="components/ComHead2.xml" pkg="eg2y0ldp" xy="932,228" pivot="0.5,0.5" anchor="true" group="n66_e050" scale="0.7,0.7"/>
+    <component id="n28_uj53" name="proScore" src="v3k9c7" fileName="components/ProgressBarTargetScore.xml" xy="147,83" pivot="0,0.5" anchor="true" group="n66_e050">
       <ProgressBar value="100" max="100"/>
     </component>
-    <group id="n66_e050" name="n66" xy="99,63" size="948,276"/>
+    <group id="n66_e050" name="n66" xy="99,66" size="948,276"/>
   </displayList>
   <transition name="t1">
     <item time="0" type="Scale" target="n54_psph" value="0.3,0.3"/>

BIN
GameClient/Assets/ResIn/UI/Main/Main_fui.bytes