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@@ -332,7 +332,7 @@ namespace GFGGame
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// if (kv.Value.packageName == ResPathUtil.GetUIPackagePath("CommonGame") || kv.Value.packageName == ResPathUtil.GetUIPackagePath("Common") || kv.Value.packageName == ResPathUtil.GetUIPackagePath("Main")) return;//这几个包不释放
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// if (kv.Value.packageName == ResPathUtil.GetUIPackagePath("CommonGame") || kv.Value.packageName == ResPathUtil.GetUIPackagePath("Common") || kv.Value.packageName == ResPathUtil.GetUIPackagePath("Main")) return;//这几个包不释放
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long currentTime = TimeHelper.ClientNowSeconds();
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long currentTime = TimeHelper.ClientNowSeconds();
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long closeTime = kv.Value.closeTime;
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long closeTime = kv.Value.closeTime;
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- if (closeTime > 0 && currentTime - closeTime >= TimeUtil.SECOND_PER_MUNITE * 3)
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+ if (closeTime > 0 && currentTime - closeTime >= TimeUtil.SECOND_PER_MUNITE * 1)
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{
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{
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kv.Value.closeTime = 0;
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kv.Value.closeTime = 0;
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kv.Value.Dispose();
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kv.Value.Dispose();
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