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Merge branch 'master' of http://10.108.64.190:3000/gfg/client

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cb2e0593a3
69 a modificat fișierele cu 818 adăugiri și 53 ștergeri
  1. 3 2
      GameClient/Assets/Game/HotUpdate/Data/ItemDataManager.cs
  2. 3 3
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Bag/UI_BagUI.cs
  3. 71 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/CommonGame/UI_Button22.cs
  4. 11 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/CommonGame/UI_Button22.cs.meta
  5. 10 4
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/CommonGame/UI_TaskListItem.cs
  6. 3 2
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/League/UI_LeagueChatUI.cs
  7. 71 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Task/UI_AchieveItem.cs
  8. 11 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Task/UI_AchieveItem.cs.meta
  9. 6 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Task/UI_CombTaskUI.cs
  10. 77 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Task/UI_TaskAchieveDetailUI.cs
  11. 11 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Task/UI_TaskAchieveDetailUI.cs.meta
  12. 77 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Task/UI_TaskAchieveUI.cs
  13. 11 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Task/UI_TaskAchieveUI.cs.meta
  14. 0 3
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Task/UI_TaskUI.cs
  15. 7 7
      GameClient/Assets/Game/HotUpdate/Views/ActivityDay7/ActivityDay7View.cs
  16. 6 3
      GameClient/Assets/Game/HotUpdate/Views/Bag/BagView.cs
  17. 20 1
      GameClient/Assets/Game/HotUpdate/Views/League/LeagueChatView.cs
  18. 7 7
      GameClient/Assets/Game/HotUpdate/Views/Store/BrocadeWeavTask.cs
  19. 8 7
      GameClient/Assets/Game/HotUpdate/Views/Task/CombTaskController.cs
  20. 115 0
      GameClient/Assets/Game/HotUpdate/Views/Task/TaskAchieveDetailView.cs
  21. 11 0
      GameClient/Assets/Game/HotUpdate/Views/Task/TaskAchieveDetailView.cs.meta
  22. 72 0
      GameClient/Assets/Game/HotUpdate/Views/Task/TaskAchieveView.cs
  23. 11 0
      GameClient/Assets/Game/HotUpdate/Views/Task/TaskAchieveView.cs.meta
  24. 2 12
      GameClient/Assets/Game/HotUpdate/Views/Task/TaskView.cs
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      GameClient/Assets/ResIn/UI/Task/Task_atlas0_1!a.png
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      GameClient/Assets/ResIn/UI/Task/Task_fui.bytes

+ 3 - 2
GameClient/Assets/Game/HotUpdate/Data/ItemDataManager.cs

@@ -354,8 +354,9 @@ namespace GFGGame
         public static bool BagIsExistGiftBag()
         {
             var isExistGiftBag = _dataDic.Values.Any(a =>
-                (a.itemType == ConstItemType.USEABLE && a.subType == ConstItemSubType.USEABLE_GIFT_BAG_SELECTABLE) ||
-                (a.itemType == ConstItemType.USEABLE && a.subType == ConstItemSubType.USEABLE_GIFT_BAG_RANDOM));
+                ((a.itemType == ConstItemType.USEABLE && a.subType == ConstItemSubType.USEABLE_GIFT_BAG_SELECTABLE) ||
+                (a.itemType == ConstItemType.USEABLE && a.subType == ConstItemSubType.USEABLE_GIFT_BAG_RANDOM)) 
+                && a.id != 6003001 && a.id != 6003002);
 
             return isExistGiftBag;
         }

+ 3 - 3
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Bag/UI_BagUI.cs

@@ -9,8 +9,8 @@ namespace UI.Bag
         public GComponent target;
         public GLoader m_loaBg;
         public GComponent m_comValueBar;
-        public GButton m_btnback;
         public GList m_list;
+        public GButton m_btnBack;
         public const string URL = "ui://2bsz6nelohbxn";
         public const string PACKAGE_NAME = "Bag";
         public const string RES_NAME = "BagUI";
@@ -60,15 +60,15 @@ namespace UI.Bag
         {
             m_loaBg = (GLoader)comp.GetChild("loaBg");
             m_comValueBar = (GComponent)comp.GetChild("comValueBar");
-            m_btnback = (GButton)comp.GetChild("btnback");
             m_list = (GList)comp.GetChild("list");
+            m_btnBack = (GButton)comp.GetChild("btnBack");
         }
         public void Dispose(bool disposeTarget = false)
         {
             m_loaBg = null;
             m_comValueBar = null;
-            m_btnback = null;
             m_list = null;
+            m_btnBack = null;
             if(disposeTarget && target != null)
             {
                 target.RemoveFromParent();

+ 71 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/CommonGame/UI_Button22.cs

@@ -0,0 +1,71 @@
+/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
+
+using FairyGUI;
+
+namespace UI.CommonGame
+{
+    public partial class UI_Button22
+    {
+        public GButton target;
+        public Controller m_buttonType;
+        public const string URL = "ui://eg2y0ldpyhomtpq";
+        public const string PACKAGE_NAME = "CommonGame";
+        public const string RES_NAME = "Button22";
+        private static UI_Button22 _proxy;
+
+        public static UI_Button22 Create(GObject gObject = null)
+        {
+            var ui = new UI_Button22();
+            if(gObject == null)
+            	ui.target =  (GButton)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GButton)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static UI_Button22 Proxy(GObject gObject = null)
+        {
+            if(_proxy == null)
+            {
+                _proxy = new UI_Button22();
+            }
+            var ui = _proxy;
+            if(gObject == null)
+            	ui.target =  (GButton)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GButton)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static void ProxyEnd()
+        {
+            if (_proxy != null)
+            {
+                _proxy.Dispose();
+            }
+        }
+
+        public static void ClearProxy()
+        {
+            ProxyEnd();
+            _proxy = null;
+        }
+
+        private void Init(GComponent comp)
+        {
+            m_buttonType = comp.GetController("buttonType");
+        }
+        public void Dispose(bool disposeTarget = false)
+        {
+            m_buttonType = null;
+            if(disposeTarget && target != null)
+            {
+                target.RemoveFromParent();
+                target.Dispose();
+            }
+            target = null;
+        }
+    }
+}

+ 11 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/CommonGame/UI_Button22.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 8280538bb2fa37046aa5207144bdd9a2
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 10 - 4
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/CommonGame/UI_TaskListItem.cs

@@ -13,8 +13,9 @@ namespace UI.CommonGame
         public GTextField m_txtDesc;
         public GTextField m_txtCount;
         public GList m_listTaskReward;
-        public GButton m_GetRewardBt;
-        public GButton m_ComeBt;
+        public UI_Button22 m_GetRewardBt;
+        public UI_Button22 m_ComeBt;
+        public UI_Button22 m_GetRewardBt_2;
         public const string URL = "ui://eg2y0ldplh8v5";
         public const string PACKAGE_NAME = "CommonGame";
         public const string RES_NAME = "TaskListItem";
@@ -68,8 +69,9 @@ namespace UI.CommonGame
             m_txtDesc = (GTextField)comp.GetChild("txtDesc");
             m_txtCount = (GTextField)comp.GetChild("txtCount");
             m_listTaskReward = (GList)comp.GetChild("listTaskReward");
-            m_GetRewardBt = (GButton)comp.GetChild("GetRewardBt");
-            m_ComeBt = (GButton)comp.GetChild("ComeBt");
+            m_GetRewardBt = (UI_Button22)UI_Button22.Create(comp.GetChild("GetRewardBt"));
+            m_ComeBt = (UI_Button22)UI_Button22.Create(comp.GetChild("ComeBt"));
+            m_GetRewardBt_2 = (UI_Button22)UI_Button22.Create(comp.GetChild("GetRewardBt"));
         }
         public void Dispose(bool disposeTarget = false)
         {
@@ -79,8 +81,12 @@ namespace UI.CommonGame
             m_txtDesc = null;
             m_txtCount = null;
             m_listTaskReward = null;
+            m_GetRewardBt.Dispose();
             m_GetRewardBt = null;
+            m_ComeBt.Dispose();
             m_ComeBt = null;
+            m_GetRewardBt_2.Dispose();
+            m_GetRewardBt_2 = null;
             if(disposeTarget && target != null)
             {
                 target.RemoveFromParent();

+ 3 - 2
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/League/UI_LeagueChatUI.cs

@@ -10,7 +10,7 @@ namespace UI.League
         public GLoader m_loaBg;
         public GList m_list;
         public GTextInput m_txtChat;
-        public GButton m_btnSend;
+        public UI_Button22 m_btnSend;
         public const string URL = "ui://tw70qm9dofwu8d";
         public const string PACKAGE_NAME = "League";
         public const string RES_NAME = "LeagueChatUI";
@@ -61,13 +61,14 @@ namespace UI.League
             m_loaBg = (GLoader)comp.GetChild("loaBg");
             m_list = (GList)comp.GetChild("list");
             m_txtChat = (GTextInput)comp.GetChild("txtChat");
-            m_btnSend = (GButton)comp.GetChild("btnSend");
+            m_btnSend = (UI_Button22)UI_Button22.Create(comp.GetChild("btnSend"));
         }
         public void Dispose(bool disposeTarget = false)
         {
             m_loaBg = null;
             m_list = null;
             m_txtChat = null;
+            m_btnSend.Dispose();
             m_btnSend = null;
             if(disposeTarget && target != null)
             {

+ 71 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Task/UI_AchieveItem.cs

@@ -0,0 +1,71 @@
+/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
+
+using FairyGUI;
+
+namespace UI.Task
+{
+    public partial class UI_AchieveItem
+    {
+        public GComponent target;
+        public GTextField m_txtName;
+        public const string URL = "ui://5mpsibzzaignto5";
+        public const string PACKAGE_NAME = "Task";
+        public const string RES_NAME = "AchieveItem";
+        private static UI_AchieveItem _proxy;
+
+        public static UI_AchieveItem Create(GObject gObject = null)
+        {
+            var ui = new UI_AchieveItem();
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static UI_AchieveItem Proxy(GObject gObject = null)
+        {
+            if(_proxy == null)
+            {
+                _proxy = new UI_AchieveItem();
+            }
+            var ui = _proxy;
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static void ProxyEnd()
+        {
+            if (_proxy != null)
+            {
+                _proxy.Dispose();
+            }
+        }
+
+        public static void ClearProxy()
+        {
+            ProxyEnd();
+            _proxy = null;
+        }
+
+        private void Init(GComponent comp)
+        {
+            m_txtName = (GTextField)comp.GetChild("txtName");
+        }
+        public void Dispose(bool disposeTarget = false)
+        {
+            m_txtName = null;
+            if(disposeTarget && target != null)
+            {
+                target.RemoveFromParent();
+                target.Dispose();
+            }
+            target = null;
+        }
+    }
+}

+ 11 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Task/UI_AchieveItem.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 7280cbeb363f2394595a725145bf55e7
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 6 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Task/UI_CombTaskUI.cs

@@ -11,6 +11,8 @@ namespace UI.Task
         public UI_LivenessRewardProcess m_LivenessProcess;
         public GList m_TaskList;
         public GButton m_GetAll;
+        public GTextField m_txtLevel;
+        public GTextField m_txtLevel_2;
         public const string URL = "ui://5mpsibzzfqor2p";
         public const string PACKAGE_NAME = "Task";
         public const string RES_NAME = "CombTaskUI";
@@ -62,6 +64,8 @@ namespace UI.Task
             m_LivenessProcess = (UI_LivenessRewardProcess)UI_LivenessRewardProcess.Create(comp.GetChild("LivenessProcess"));
             m_TaskList = (GList)comp.GetChild("TaskList");
             m_GetAll = (GButton)comp.GetChild("GetAll");
+            m_txtLevel = (GTextField)comp.GetChild("txtLevel");
+            m_txtLevel_2 = (GTextField)comp.GetChild("txtLevel");
         }
         public void Dispose(bool disposeTarget = false)
         {
@@ -70,6 +74,8 @@ namespace UI.Task
             m_LivenessProcess = null;
             m_TaskList = null;
             m_GetAll = null;
+            m_txtLevel = null;
+            m_txtLevel_2 = null;
             if(disposeTarget && target != null)
             {
                 target.RemoveFromParent();

+ 77 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Task/UI_TaskAchieveDetailUI.cs

@@ -0,0 +1,77 @@
+/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
+
+using FairyGUI;
+
+namespace UI.Task
+{
+    public partial class UI_TaskAchieveDetailUI
+    {
+        public GComponent target;
+        public GLoader m_loaBg;
+        public GButton m_btnBack;
+        public GList m_listAchieveTask;
+        public const string URL = "ui://5mpsibzzaigntob";
+        public const string PACKAGE_NAME = "Task";
+        public const string RES_NAME = "TaskAchieveDetailUI";
+        private static UI_TaskAchieveDetailUI _proxy;
+
+        public static UI_TaskAchieveDetailUI Create(GObject gObject = null)
+        {
+            var ui = new UI_TaskAchieveDetailUI();
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static UI_TaskAchieveDetailUI Proxy(GObject gObject = null)
+        {
+            if(_proxy == null)
+            {
+                _proxy = new UI_TaskAchieveDetailUI();
+            }
+            var ui = _proxy;
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static void ProxyEnd()
+        {
+            if (_proxy != null)
+            {
+                _proxy.Dispose();
+            }
+        }
+
+        public static void ClearProxy()
+        {
+            ProxyEnd();
+            _proxy = null;
+        }
+
+        private void Init(GComponent comp)
+        {
+            m_loaBg = (GLoader)comp.GetChild("loaBg");
+            m_btnBack = (GButton)comp.GetChild("btnBack");
+            m_listAchieveTask = (GList)comp.GetChild("listAchieveTask");
+        }
+        public void Dispose(bool disposeTarget = false)
+        {
+            m_loaBg = null;
+            m_btnBack = null;
+            m_listAchieveTask = null;
+            if(disposeTarget && target != null)
+            {
+                target.RemoveFromParent();
+                target.Dispose();
+            }
+            target = null;
+        }
+    }
+}

+ 11 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Task/UI_TaskAchieveDetailUI.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 0d135721c17428641b78dcbc844e96a2
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 77 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Task/UI_TaskAchieveUI.cs

@@ -0,0 +1,77 @@
+/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
+
+using FairyGUI;
+
+namespace UI.Task
+{
+    public partial class UI_TaskAchieveUI
+    {
+        public GComponent target;
+        public GLoader m_loaBg;
+        public GButton m_btnBack;
+        public GList m_listAchieveItem;
+        public const string URL = "ui://5mpsibzzaigntny";
+        public const string PACKAGE_NAME = "Task";
+        public const string RES_NAME = "TaskAchieveUI";
+        private static UI_TaskAchieveUI _proxy;
+
+        public static UI_TaskAchieveUI Create(GObject gObject = null)
+        {
+            var ui = new UI_TaskAchieveUI();
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static UI_TaskAchieveUI Proxy(GObject gObject = null)
+        {
+            if(_proxy == null)
+            {
+                _proxy = new UI_TaskAchieveUI();
+            }
+            var ui = _proxy;
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static void ProxyEnd()
+        {
+            if (_proxy != null)
+            {
+                _proxy.Dispose();
+            }
+        }
+
+        public static void ClearProxy()
+        {
+            ProxyEnd();
+            _proxy = null;
+        }
+
+        private void Init(GComponent comp)
+        {
+            m_loaBg = (GLoader)comp.GetChild("loaBg");
+            m_btnBack = (GButton)comp.GetChild("btnBack");
+            m_listAchieveItem = (GList)comp.GetChild("listAchieveItem");
+        }
+        public void Dispose(bool disposeTarget = false)
+        {
+            m_loaBg = null;
+            m_btnBack = null;
+            m_listAchieveItem = null;
+            if(disposeTarget && target != null)
+            {
+                target.RemoveFromParent();
+                target.Dispose();
+            }
+            target = null;
+        }
+    }
+}

+ 11 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Task/UI_TaskAchieveUI.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: c7fb825587472d84f956a928e95a61ad
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 0 - 3
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Task/UI_TaskUI.cs

@@ -9,7 +9,6 @@ namespace UI.Task
         public GComponent target;
         public Controller m_c1;
         public GLoader m_loaBg;
-        public GComponent m_comValueBar;
         public GButton m_btnBack;
         public GButton m_btnTask;
         public GButton m_btnWeekly;
@@ -64,7 +63,6 @@ namespace UI.Task
         {
             m_c1 = comp.GetController("c1");
             m_loaBg = (GLoader)comp.GetChild("loaBg");
-            m_comValueBar = (GComponent)comp.GetChild("comValueBar");
             m_btnBack = (GButton)comp.GetChild("btnBack");
             m_btnTask = (GButton)comp.GetChild("btnTask");
             m_btnWeekly = (GButton)comp.GetChild("btnWeekly");
@@ -75,7 +73,6 @@ namespace UI.Task
         {
             m_c1 = null;
             m_loaBg = null;
-            m_comValueBar = null;
             m_btnBack = null;
             m_btnTask = null;
             m_btnWeekly = null;

+ 7 - 7
GameClient/Assets/Game/HotUpdate/Views/ActivityDay7/ActivityDay7View.cs

@@ -187,23 +187,23 @@ namespace GFGGame
             item.m_txtDesc.text = TaskDataManager.Instance.GetTaskDesc(taskCfg.id);
             item.m_txtCount.text =
                 $"{TaskDataManager.Instance.GetTaskProgressById(taskCfg.id)}/{taskCfg.GetTargetCount()}";
-            if (item.m_GetRewardBt.data == null)
+            if (item.m_GetRewardBt.target.data == null)
             {
-                item.m_GetRewardBt.onClick.Add(OnBtnGetClick);
+                item.m_GetRewardBt.target.onClick.Add(OnBtnGetClick);
             }
-            item.m_GetRewardBt.data = taskCfg.id;
-            if (item.m_ComeBt.data == null)
+            item.m_GetRewardBt.target.data = taskCfg.id;
+            if (item.m_ComeBt.target.data == null)
             {
-                item.m_ComeBt.onClick.Add(OnBtnGoClick);
+                item.m_ComeBt.target.onClick.Add(OnBtnGoClick);
             }
-            item.m_ComeBt.data = taskCfg;
+            item.m_ComeBt.target.data = taskCfg;
             if (item.m_listTaskReward.data == null)
             {
                 item.m_listTaskReward.itemRenderer = ListTaskRewardItemRender;
             }
             item.m_listTaskReward.data = TaskDataManager.Instance.GetReward(taskCfg);
             item.m_listTaskReward.numItems = TaskDataManager.Instance.GetReward(taskCfg).Length;
-            RedDotController.Instance.SetComRedDot(item.m_GetRewardBt, item.m_c1.selectedIndex == 1);
+            RedDotController.Instance.SetComRedDot(item.m_GetRewardBt.target, item.m_c1.selectedIndex == 1);
             UI_TaskListItem.ProxyEnd();
         }
 

+ 6 - 3
GameClient/Assets/Game/HotUpdate/Views/Bag/BagView.cs

@@ -46,12 +46,12 @@ namespace GFGGame
 
             _valueBarController = new ValueBarController(_ui.m_comValueBar);
 
-            _ui.m_btnback.onClick.Add(OnBtnBackClick);
+            _ui.m_btnBack.onClick.Add(OnBtnBackClick);
             _ui.m_list.SetVirtual();
             _ui.m_list.itemRenderer = ListItemRender;
             _ui.m_list.onClickItem.Add(OnListItemClick);
 
-            _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("tc_bjbj");
+            _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("cp_beijing");
         }
 
         protected override void AddEventListener()
@@ -102,11 +102,14 @@ namespace GFGGame
             item.m_txtCount.text = itemData.num.ToString();
             item.target.data = itemCfg;
             item.m_QualityType.selectedIndex = itemCfg.rarity - 1;
+            item.m_ShowName.selectedIndex = 1;
+            item.m_txtName.text = itemCfg.name;
             //是礼包就加入红点
-            if ((itemCfg.itemType == ConstItemType.USEABLE &&
+            if (((itemCfg.itemType == ConstItemType.USEABLE &&
                  itemCfg.subType == ConstItemSubType.USEABLE_GIFT_BAG_SELECTABLE) ||
                 (itemCfg.itemType == ConstItemType.USEABLE &&
                  itemCfg.subType == ConstItemSubType.USEABLE_GIFT_BAG_RANDOM))
+                 && itemData.id != 6003001 && itemData.id != 6003002)
             {
                 RedDotController.Instance.SetComRedDot(item.target, true);
             }

+ 20 - 1
GameClient/Assets/Game/HotUpdate/Views/League/LeagueChatView.cs

@@ -34,7 +34,7 @@ namespace GFGGame
             _ui.m_list.itemProvider = GetListChatItemResource;
             _ui.m_list.SetVirtual();
 
-            _ui.m_btnSend.onClick.Add(OnBtnSendClick);
+            _ui.m_btnSend.target.onClick.Add(OnBtnSendClick);
         }
         protected override void AddEventListener()
         {
@@ -90,6 +90,12 @@ namespace GFGGame
         }
         private async void OnBtnSendClick()
         {
+            if (_ui.m_btnSend.m_c1.selectedIndex == 1)
+            {
+                PromptController.Instance.ShowFloatTextPrompt("消息发送频繁");
+                return;
+            }
+            
             if (string.IsNullOrEmpty(_ui.m_txtChat.text))
             {
                 PromptController.Instance.ShowFloatTextPrompt("还没有输入想发送的内容哦");
@@ -100,6 +106,19 @@ namespace GFGGame
             {
                 _ui.m_txtChat.text = "";
                 UpdateChatList();
+                
+                int num = GlobalCfgArray.globalCfg.chatTime;
+                _ui.m_btnSend.m_timeStr.text = num.ToString();
+                _ui.m_btnSend.m_c1.selectedIndex = 1;
+                Timers.inst.Add(1, 10, (param) =>
+                {
+                    num--;
+                    _ui.m_btnSend.m_timeStr.text = num.ToString();
+                    if (num == 0)
+                    {
+                        _ui.m_btnSend.m_c1.selectedIndex = 0;
+                    }
+                });
             }
         }
     }

+ 7 - 7
GameClient/Assets/Game/HotUpdate/Views/Store/BrocadeWeavTask.cs

@@ -114,16 +114,16 @@ namespace GFGGame
             item.m_txtDesc.text = TaskDataManager.Instance.GetTaskDesc(_cfgs[index].id);
             item.m_txtCount.text =
                 $"{TaskDataManager.Instance.GetTaskProgressById(_cfgs[index].id)}/{_cfgs[index].GetTargetCount()}";
-            if (item.m_GetRewardBt.data == null)
+            if (item.m_GetRewardBt.target.data == null)
             {
-                item.m_GetRewardBt.onClick.Add(OnBtnGetClick);
+                item.m_GetRewardBt.target.onClick.Add(OnBtnGetClick);
             }
-            item.m_GetRewardBt.data = _cfgs[index].id;
-            if (item.m_ComeBt.data == null)
+            item.m_GetRewardBt.target.data = _cfgs[index].id;
+            if (item.m_ComeBt.target.data == null)
             {
-                item.m_ComeBt.onClick.Add(OnBtnGoClick);
+                item.m_ComeBt.target.onClick.Add(OnBtnGoClick);
             }
-            item.m_ComeBt.data = _cfgs[index];
+            item.m_ComeBt.target.data = _cfgs[index];
             if (item.m_listTaskReward.data == null)
             {
                 item.m_listTaskReward.itemRenderer = ListTaskRewardItemRender;
@@ -133,7 +133,7 @@ namespace GFGGame
             item.m_listTaskReward.numItems = reward.Length;
             var isBuy = BattlePassTaskDataManager.Instance.GetIsBuy();
             bool canGet = item.m_c1.selectedIndex == 1 && (funcType != TaskFuncType.BattlePass || funcType == TaskFuncType.BattlePass && isBuy);
-            RedDotController.Instance.SetComRedDot(item.m_GetRewardBt, canGet);
+            RedDotController.Instance.SetComRedDot(item.m_GetRewardBt.target, canGet);
             UI_TaskListItem.ProxyEnd();
         }
 

+ 8 - 7
GameClient/Assets/Game/HotUpdate/Views/Task/CombTaskController.cs

@@ -95,6 +95,7 @@ namespace GFGGame
             DailyTaskDataManager.Instance.GetShowLivenessBoxNum(funcType);
             _ui.m_LivenessProcess.target.max = 100;
             _ui.m_LivenessProcess.target.value = liveness;
+            _ui.m_txtLevel.text = liveness.ToString();
             var cfgs = TaskActiveRewardCfgArray.Instance.GetCfgsByfuncType(funcType);
             for (var i = 0; i < cfgs.Count; i++)
             {
@@ -148,16 +149,16 @@ namespace GFGGame
             item.m_txtDesc.text = TaskDataManager.Instance.GetTaskDesc(_cfgs[index].id);
             item.m_txtCount.text =
                 $"{TaskDataManager.Instance.GetTaskProgressById(_cfgs[index].id)}/{_cfgs[index].GetTargetCount()}";
-            if (item.m_GetRewardBt.data == null)
+            if (item.m_GetRewardBt.target.data == null)
             {
-                item.m_GetRewardBt.onClick.Add(OnBtnGetClick);
+                item.m_GetRewardBt.target.onClick.Add(OnBtnGetClick);
             }
-            item.m_GetRewardBt.data = _cfgs[index].id;
-            if (item.m_ComeBt.data == null)
+            item.m_GetRewardBt.target.data = _cfgs[index].id;
+            if (item.m_ComeBt.target.data == null)
             {
-                item.m_ComeBt.onClick.Add(OnBtnGoClick);
+                item.m_ComeBt.target.onClick.Add(OnBtnGoClick);
             }
-            item.m_ComeBt.data = _cfgs[index];
+            item.m_ComeBt.target.data = _cfgs[index];
             if (item.m_listTaskReward.data == null)
             {
                 item.m_listTaskReward.itemRenderer = ListTaskRewardItemRender;
@@ -167,7 +168,7 @@ namespace GFGGame
             item.m_listTaskReward.numItems = reward.Length;
             var isBuy = BattlePassTaskDataManager.Instance.GetIsBuy();
             bool canGet = item.m_c1.selectedIndex == 1;
-            RedDotController.Instance.SetComRedDot(item.m_GetRewardBt, canGet);
+            RedDotController.Instance.SetComRedDot(item.m_GetRewardBt.target, canGet);
             UI_TaskListItem.ProxyEnd();
         }
 

+ 115 - 0
GameClient/Assets/Game/HotUpdate/Views/Task/TaskAchieveDetailView.cs

@@ -0,0 +1,115 @@
+using FairyGUI;
+using System.Collections.Generic;
+using UI.CommonGame;
+using UI.Task;
+
+namespace GFGGame
+{
+    public class TaskAchieveDetailView : BaseWindow
+    {
+        private UI_TaskAchieveDetailUI _ui;
+        private List<TaskCfg> _cfgs;
+        private int funcType = TaskFuncType.BattlePass;
+
+        public override void Dispose()
+        {
+            if (_ui != null)
+            {
+                _ui.Dispose();
+                _ui = null;
+            }
+
+            base.Dispose();
+        }
+
+        protected override void OnInit()
+        {
+            base.OnInit();
+            packageName = UI_TaskAchieveDetailUI.PACKAGE_NAME;
+            _ui = UI_TaskAchieveDetailUI.Create();
+            viewCom = _ui.target;
+            isfullScreen = true;
+            _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("chengjiu_bg");
+            _ui.m_btnBack.onClick.Add(OnBtnBackClick);
+            _ui.m_listAchieveTask.itemRenderer = RenderListAchieveTask;
+        }
+
+        private void OnBtnBackClick()
+        {
+            ViewManager.Hide<TaskAchieveDetailView>();
+        }
+
+    
+        protected override void AddEventListener()
+        {
+            base.AddEventListener();
+        }
+
+        protected override void RemoveEventListener()
+        {
+            base.RemoveEventListener();
+        }
+
+        protected override void OnShown()
+        {
+            base.OnShown();
+            _cfgs = TaskDataManager.Instance.GetTaskCfgs(funcType);
+            UpdateTask();
+        }
+
+        protected override void OnHide()
+        {
+            base.OnHide();
+        }
+
+        private void UpdateTask()
+        {
+            _cfgs = TaskDataManager.Instance.GetTaskCfgs(funcType);
+            _ui.m_listAchieveTask.numItems = _cfgs.Count;
+        }
+
+        private void RenderListAchieveTask(int index, GObject obj)
+        {
+            var item = UI_TaskListItem.Proxy(obj);
+            //Áìȡ״̬
+            item.m_c1.selectedIndex = TaskDataManager.Instance.GetTaskStateById(_cfgs[index].id);
+            item.m_c2.selectedIndex = _cfgs[index].jumpId == "" ? 1 : 0;
+            item.m_txtDesc.text = TaskDataManager.Instance.GetTaskDesc(_cfgs[index].id);
+            item.m_txtCount.text =
+                $"{TaskDataManager.Instance.GetTaskProgressById(_cfgs[index].id)}/{_cfgs[index].GetTargetCount()}";
+            //if (item.m_GetRewardBt.data == null)
+            //{
+            //    item.m_GetRewardBt.target.onClick.Add(OnBtnGetClick);
+            //}
+            //item.m_GetRewardBt.data = _cfgs[index].id;
+            //if (item.m_ComeBt.data == null)
+            //{
+            //    item.m_ComeBt.target.onClick.Add(OnBtnGoClick);
+            //}
+            item.m_ComeBt.target.data = _cfgs[index];
+            if (item.m_listTaskReward.data == null)
+            {
+                item.m_listTaskReward.itemRenderer = ListTaskRewardItemRender;
+            }
+            var reward = TaskDataManager.Instance.GetReward(_cfgs[index]);
+            item.m_listTaskReward.data = reward;
+            item.m_listTaskReward.numItems = reward.Length;
+            var isBuy = BattlePassTaskDataManager.Instance.GetIsBuy();
+            bool canGet = item.m_c1.selectedIndex == 1;
+            RedDotController.Instance.SetComRedDot(item.m_GetRewardBt.target, canGet);
+            RedDotController.Instance.SetComRedDot(item.m_GetRewardBt.target, canGet);
+            UI_TaskListItem.ProxyEnd();
+        }
+
+        private static void ListTaskRewardItemRender(int index, GObject obj)
+        {
+            var rewards = (int[][])obj.parent.data;
+            var itemData = ItemUtil.createItemData(rewards[index]);
+            var item = new ItemView(obj as GComponent);
+            obj.data = item;
+            item.SetData(itemData);
+            item.ChangeTxtCountStyle();
+            UI_RewardIconYellow.ProxyEnd();
+        }
+    }
+}

+ 11 - 0
GameClient/Assets/Game/HotUpdate/Views/Task/TaskAchieveDetailView.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 7da7624cc35fb8645b777443d9157bd1
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 72 - 0
GameClient/Assets/Game/HotUpdate/Views/Task/TaskAchieveView.cs

@@ -0,0 +1,72 @@
+using FairyGUI;
+using UI.Task;
+
+namespace GFGGame
+{
+    public class TaskAchieveView : BaseWindow
+    {
+        private UI_TaskAchieveUI _ui;
+
+        public override void Dispose()
+        {
+            if (_ui != null)
+            {
+                _ui.Dispose();
+                _ui = null;
+            }
+
+            base.Dispose();
+        }
+
+        protected override void OnInit()
+        {
+            base.OnInit();
+            packageName = UI_TaskAchieveUI.PACKAGE_NAME;
+            _ui = UI_TaskAchieveUI.Create();
+            viewCom = _ui.target;
+            isfullScreen = true;
+            _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("chengjiu_bg");
+            _ui.m_btnBack.onClick.Add(OnBtnBackClick);
+            _ui.m_listAchieveItem.itemRenderer = RenderListAchieveItem;
+            _ui.m_listAchieveItem.onClickItem.Add(OnClickListRarityItem);
+        }
+
+        private void OnBtnBackClick()
+        {
+            ViewManager.Hide<TaskAchieveView>();
+        }
+
+        private void OnClickListRarityItem(EventContext context)
+        {
+            ViewManager.Show<TaskAchieveDetailView>();
+        }
+
+        protected override void AddEventListener()
+        {
+            base.AddEventListener();
+        }
+
+        protected override void RemoveEventListener()
+        {
+            base.RemoveEventListener();
+        }
+
+        protected override void OnShown()
+        {
+            base.OnShown();
+            _ui.m_listAchieveItem.numItems = 5;
+        }
+
+        protected override void OnHide()
+        {
+            base.OnHide();
+        }
+
+        private void RenderListAchieveItem(int index, GObject obj)
+        {
+            UI_AchieveItem listItem = UI_AchieveItem.Proxy(obj);
+            listItem.m_txtName.text = "ČÎÎń";
+            UI_AchieveItem.ProxyEnd();
+        }
+    }
+}

+ 11 - 0
GameClient/Assets/Game/HotUpdate/Views/Task/TaskAchieveView.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 4572d98b3753344419fda7c4f4104882
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 2 - 12
GameClient/Assets/Game/HotUpdate/Views/Task/TaskView.cs

@@ -6,16 +6,10 @@ namespace GFGGame
     public class TaskView : BaseWindow
     {
         private UI_TaskUI _ui;
-        private ValueBarController _valueBarController;
         private CombTaskController _combTaskController;
 
         public override void Dispose()
         {
-            if (_valueBarController != null)
-            {
-                _valueBarController.Dispose();
-                _valueBarController = null;
-            }
             if(_combTaskController != null)
             {
                 _combTaskController.Dispose();
@@ -39,7 +33,6 @@ namespace GFGGame
             isfullScreen = true;
             bringToFontOnClick = false;
             _ui.m_btnBack.onClick.Add(OnBtnBackClick);
-            _valueBarController = new ValueBarController(_ui.m_comValueBar);
             _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("quanping_moren_bg");
             _ui.m_c1.onChanged.Add(OnCtrlChange);
             _ui.m_btnAchieve.onClick.Add(OnBtnAchieveClick);
@@ -54,9 +47,8 @@ namespace GFGGame
         }
 
         private void OnBtnAchieveClick()
-        { 
-            
-        
+        {
+            ViewManager.Show<TaskAchieveView>();
         }
             
         protected override void AddEventListener()
@@ -76,7 +68,6 @@ namespace GFGGame
         protected override void OnShown()
         {
             base.OnShown();
-            _valueBarController.OnShown();
             int selectedIndex = 0;
             if (viewData != null)
             {
@@ -95,7 +86,6 @@ namespace GFGGame
         {
             base.OnHide();
             _ui.m_c1.selectedIndex = 0;
-            _valueBarController.OnHide();
             UpdateRedPoint();
         }
 

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+ 1 - 1
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@@ -1,5 +1,5 @@
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+ 1 - 1
GameClient/Assets/ResIn/UI/League/League_atlas0_8.png.meta → GameClient/Assets/ResIn/UI/Task/Task_atlas0_3.png.meta

@@ -1,5 +1,5 @@
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+ 96 - 0
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