|
@@ -22,6 +22,14 @@ namespace GFGGame
|
|
|
wrapper = new GoWrapper();
|
|
|
}
|
|
|
|
|
|
+ /// <summary>
|
|
|
+ ///
|
|
|
+ /// </summary>
|
|
|
+ /// <param name="scale"></param>
|
|
|
+ /// <param name="needSetMask">如果UI界面的组件有遮罩,那么这里也需要设置为true才能生效</param>
|
|
|
+ /// <param name="showSceneType">是否显示场景道具类型</param>
|
|
|
+ /// <param name="roleObj"></param>
|
|
|
+ /// <param name="showBg">是否显示背景</param>
|
|
|
public void ResetSceneObj(int scale = 100, bool needSetMask = false, bool showSceneType = true, GameObject roleObj = null, bool showBg = true)
|
|
|
{
|
|
|
//这里每次都要实例化新的,复用会有bug
|