| 
					
				 | 
			
			
				@@ -22,6 +22,14 @@ namespace GFGGame 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             wrapper = new GoWrapper(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        /// <summary> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        ///  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        /// </summary> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        /// <param name="scale"></param> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        /// <param name="needSetMask">如果UI界面的组件有遮罩,那么这里也需要设置为true才能生效</param> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        /// <param name="showSceneType">是否显示场景道具类型</param> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        /// <param name="roleObj"></param> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        /// <param name="showBg">是否显示背景</param> 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         public void ResetSceneObj(int scale = 100, bool needSetMask = false, bool showSceneType = true, GameObject roleObj = null, bool showBg = true) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             //这里每次都要实例化新的,复用会有bug 
			 |