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@@ -1874,61 +1874,5 @@ namespace FairyGUI
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if (displayObject != null)
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if (displayObject != null)
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displayObject._flags |= DisplayObject.Flags.GameObjectDisposed;
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displayObject._flags |= DisplayObject.Flags.GameObjectDisposed;
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}
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}
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-
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- //public static string FontName;
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-
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- //private void LoadLocalizationFont()
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- //{
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- // switch (GameEntry.Localization.Language)
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- // {
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- // case GameFramework.Localization.Language.ChineseSimplified:
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- // case GameFramework.Localization.Language.ChineseSimplified:
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- // LoadFont2("FZZCH_GBK");
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- // break;
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- // case GameFramework.Localization.Language.ChineseSimplified:
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- // LoadFont2("MyFont");
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- // break;
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- // default:
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- // LoadFont2("IMPACT");
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- // break;
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- // }
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- //}
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-
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- //private void LoadFont2(string fontName)
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- //{
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-
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- // BaseFont newFont = FontManager.GetFont(fontName);
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-
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- // if (newFont == null)
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- // {
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- // Debug.Log("字体:" + fontName + ",不存在Resources或Resources/Fonts文件夹下");
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- // return;
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- // }
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- // FGuiForm.setMainFont(fontName);
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- //}
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-
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- //public static void SetMainFont(string fontName)
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- //{
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- // FontName = fontName;
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- //}
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-
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- //private void SetFont()
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- //{
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- // DisplayObjectInfo[] displayObjectInfos = GetComponentsInChildren<DisplayObjectInfo>(true);
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- // foreach (var item in displayObjectInfos)
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- // {
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- // if (item.displayObject.GetType() == typeof(TextField))
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- // {
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- // TextField textField = item.displayObject as TextField;
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- // textField.textFormat.font = FontName;
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- // textField.ApplyFormat();
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- // }
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- // else if (item.displayObject.GetType() == typeof(InputTextField))
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- // {
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- // InputTextField textField = item.displayObject as InputTextField;
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- // textField.textFormat.font = FontName;
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- // }
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- // }
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- //}
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}
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}
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}
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}
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