zhaoyang 2 жил өмнө
parent
commit
cc53542d8b
64 өөрчлөгдсөн 11999 нэмэгдсэн , 77 устгасан
  1. 9 9
      FGUIProject/assets/Launcher/LauncherUI.xml
  2. 9 0
      FGUIProject/assets/Launcher/components/ComBar.xml
  3. 13 0
      FGUIProject/assets/Launcher/components/ProgressBar.xml
  4. 0 15
      FGUIProject/assets/Launcher/components/ProgressBar1.xml
  5. 0 12
      FGUIProject/assets/Launcher/components/ProgressBar2.xml
  6. BIN
      FGUIProject/assets/Launcher/images/bg_02.png
  7. BIN
      FGUIProject/assets/Launcher/images/bg_t.png
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      FGUIProject/assets/Launcher/images/bg_top.png
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      FGUIProject/assets/Launcher/images/dljm_chuan.png
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      FGUIProject/assets/Launcher/images/dljm_jdk.png
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      FGUIProject/assets/Launcher/images/hc_kuang_6.png
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      FGUIProject/assets/Launcher/images/jindu_L.png
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      FGUIProject/assets/Launcher/images/jindu_R.png
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      FGUIProject/assets/Launcher/images/jindutiao.png
  15. BIN
      FGUIProject/assets/Launcher/imagesExport/jz_tu.jpg
  16. 8 6
      FGUIProject/assets/Launcher/package.xml
  17. 1 1
      GameClient/Assets/Game/HotUpdate/Views/Login/LoginView.cs
  18. 71 0
      GameClient/Assets/Game/Launcher/FairyGUI/GenCode/Launcher/UI_ComBar.cs
  19. 11 0
      GameClient/Assets/Game/Launcher/FairyGUI/GenCode/Launcher/UI_ComBar.cs.meta
  20. 3 8
      GameClient/Assets/Game/Launcher/FairyGUI/GenCode/Launcher/UI_LauncherUI.cs
  21. 71 0
      GameClient/Assets/Game/Launcher/FairyGUI/GenCode/Launcher/UI_ProgressBar.cs
  22. 11 0
      GameClient/Assets/Game/Launcher/FairyGUI/GenCode/Launcher/UI_ProgressBar.cs.meta
  23. 39 20
      GameClient/Assets/Game/Launcher/Views/LauncherView.cs
  24. 8 0
      GameClient/Assets/ResIn/LoginRes.meta
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      GameClient/Assets/ResIn/LoginRes/bg_02.png
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      GameClient/Assets/ResIn/LoginRes/bg_02.png.meta
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  28. 96 0
      GameClient/Assets/ResIn/LoginRes/bg_t.png.meta
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      GameClient/Assets/ResIn/LoginRes/bg_top.png
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      GameClient/Assets/ResIn/LoginRes/bg_top.png.meta
  31. 298 2
      GameClient/Assets/ResIn/Prefab/SceneLogin.prefab
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      GameClient/Assets/ResIn/UI/Loading/Loading_fui.bytes
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      GameClient/Assets/Resources/Effect/ui_dljm/Game_Open_jindut.meta
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      GameClient/Assets/Resources/Effect/ui_dljm/Game_Open_jindut.prefab
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      GameClient/Assets/Resources/Effect/ui_dljm/Game_Open_jindut.prefab.meta
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      GameClient/Assets/Resources/Effect/ui_dljm/Game_Open_jindut/Material.mat
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      GameClient/Assets/Resources/Effect/ui_dljm/Game_Open_jindut/Material.mat.meta
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      GameClient/Assets/Resources/Effect/ui_dljm/Game_Open_jindut/Material2.mat
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      GameClient/Assets/Resources/Effect/ui_dljm/Game_Open_jindut/Material2.mat.meta
  40. 103 0
      GameClient/Assets/Resources/Effect/ui_dljm/Game_Open_jindut/NewMaterial1.mat
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      GameClient/Assets/Resources/Effect/ui_dljm/Game_Open_jindut/NewMaterial1.mat.meta
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      GameClient/Assets/Resources/Effect/ui_dljm/Game_Open_jindut/Square_040_tex.png
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      GameClient/Assets/Resources/Effect/ui_dljm/Game_Open_jindut/Square_040_tex.png.meta
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      GameClient/Assets/Resources/Effect/ui_dljm/Game_Open_jindut_T.prefab
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      GameClient/Assets/Resources/Effect/ui_dljm/Game_Open_jindut_T.prefab.meta
  49. 103 0
      GameClient/Assets/Resources/Effect/ui_dljm/Game_Open_jindut_T/Material3.mat
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      GameClient/Assets/Resources/Effect/ui_dljm/Game_Open_jindut_T/Material3.mat.meta
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      GameClient/Assets/Resources/Effect/ui_dljm/Game_Open_jindut_T/tex.png.meta
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      GameClient/Assets/Resources/UI/Launcher/Launcher_atlas0!a.png
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      GameClient/Assets/Resources/UI/Launcher/Launcher_atlas0.png
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      GameClient/Assets/Resources/UI/Launcher/Launcher_atlas0_1!a.png.meta
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      GameClient/Assets/Resources/UI/Launcher/Launcher_atlas0_1.png
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      GameClient/Assets/Resources/UI/Launcher/Launcher_atlas0_1.png.meta
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      GameClient/Assets/Resources/UI/Launcher/Launcher_atlas_o4m7tjs!a.png
  60. 96 0
      GameClient/Assets/Resources/UI/Launcher/Launcher_atlas_o4m7tjs!a.png.meta
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      GameClient/Assets/Resources/UI/Launcher/Launcher_atlas_o4m7tjs.png
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      GameClient/Assets/Resources/UI/Launcher/Launcher_atlas_ul4p6.png
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      GameClient/Assets/Resources/UI/Launcher/Launcher_fui.bytes

+ 9 - 9
FGUIProject/assets/Launcher/LauncherUI.xml

@@ -1,7 +1,13 @@
 <?xml version="1.0" encoding="utf-8"?>
 <component size="1080,1920">
   <displayList>
-    <image id="n0_l55o" name="bg" src="ul4p6" fileName="imagesExport/jz_tu.jpg" xy="0,-240" size="1080,2400">
+    <image id="n0_l55o" name="bg" src="o4m7tjs" fileName="images/bg_t.png" xy="0,-240" size="1080,2400">
+      <relation target="" sidePair="middle-middle"/>
+    </image>
+    <image id="n20_o4m7" name="n20" src="o4m7tjr" fileName="images/bg_02.png" xy="540,1360" pivot="0.5,0.5" anchor="true">
+      <relation target="" sidePair="middle-middle"/>
+    </image>
+    <image id="n21_o4m7" name="n21" src="o4m7tjt" fileName="images/bg_top.png" xy="540,360" pivot="0.5,0.5" anchor="true">
       <relation target="" sidePair="middle-middle"/>
     </image>
     <text id="n5_l55o" name="txtVersion" xy="870,32" size="200,42" fontSize="30" color="#ffffff" align="right" autoSize="none" strokeColor="#333333" text="v 1.0.0">
@@ -19,16 +25,10 @@
     <group id="n17_slyz" name="n17" xy="90,1722" size="900,44" advanced="true">
       <relation target="" sidePair="center-center,bottom-bottom"/>
     </group>
-    <component id="n15_slyz" name="progressBar1" src="slyzt" fileName="components/ProgressBar2.xml" xy="100,1625" group="n19_e38k">
+    <component id="n15_slyz" name="progressBar1" src="slyzt" fileName="components/ProgressBar.xml" xy="131,1625" group="n19_e38k">
       <relation target="" sidePair="center-center,bottom-bottom"/>
       <ProgressBar value="100" max="100"/>
     </component>
-    <graph id="n18_slyz" name="holder" xy="-52,1626" size="10,10" group="n19_e38k">
-      <relation target="n16_slyz" sidePair="right-right,top-top"/>
-    </graph>
-    <image id="n16_slyz" name="imgAni" src="pac9tjn" fileName="images/dljm_jdq_3.png" xy="100,1638" pivot="0.55,0.549" anchor="true" group="n19_e38k">
-      <relation target="n15_slyz" sidePair="bottom-bottom"/>
-    </image>
-    <group id="n19_e38k" name="groupBar" xy="-143,1549" size="1162,161" advanced="true"/>
+    <group id="n19_e38k" name="groupBar" xy="131,1625" size="817,26" advanced="true"/>
   </displayList>
 </component>

+ 9 - 0
FGUIProject/assets/Launcher/components/ComBar.xml

@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="utf-8"?>
+<component size="817,26" overflow="hidden" mask="n3_o4m7">
+  <displayList>
+    <graph id="n3_o4m7" name="n3" xy="0,0" size="817,26" type="rect"/>
+    <graph id="n2_o4m7" name="holder" xy="403,16" size="10,10" type="rect">
+      <relation target="" sidePair="width-width"/>
+    </graph>
+  </displayList>
+</component>

+ 13 - 0
FGUIProject/assets/Launcher/components/ProgressBar.xml

@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="utf-8"?>
+<component size="817,26" extention="ProgressBar">
+  <displayList>
+    <image id="n0_slyz" name="n0" src="o4m7tjy" fileName="images/jindutiao.png" xy="0,0"/>
+    <component id="n1_slyz" name="bar" src="o4m7tjx" fileName="components/ComBar.xml" xy="0,0" size="0,26"/>
+    <image id="n5_o4m7" name="n5" src="o4m7tjv" fileName="images/jindu_L.png" xy="-58,-136"/>
+    <image id="n6_o4m7" name="n6" src="o4m7tjw" fileName="images/jindu_R.png" xy="714,-48"/>
+    <graph id="n8_o4m7" name="holder" xy="0,8" size="10,10">
+      <relation target="n1_slyz" sidePair="middle-middle,right-right"/>
+    </graph>
+  </displayList>
+  <ProgressBar/>
+</component>

+ 0 - 15
FGUIProject/assets/Launcher/components/ProgressBar1.xml

@@ -1,15 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<component size="128,14" extention="ProgressBar">
-  <displayList>
-    <image id="n3_l55o" name="n3" src="pcull" fileName="images/kqjm_jdt_1.png" xy="0,0">
-      <relation target="" sidePair="width-width"/>
-    </image>
-    <image id="n2_l55o" name="bar" src="pculm" fileName="images/kqjm_jdt_2.png" xy="0,-56">
-      <relation target="" sidePair="width-width"/>
-    </image>
-    <image id="n4_ul4p" name="n4" src="pculn" fileName="images/kqjm_jdt_3.png" xy="131,-5">
-      <relation target="n2_l55o" sidePair="right-right,top-top"/>
-    </image>
-  </displayList>
-  <ProgressBar/>
-</component>

+ 0 - 12
FGUIProject/assets/Launcher/components/ProgressBar2.xml

@@ -1,12 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<component size="919,26" extention="ProgressBar">
-  <displayList>
-    <image id="n0_slyz" name="n0" src="slyzr" fileName="images/dljm_jdq_1.png" xy="0,1"/>
-    <image id="n1_slyz" name="bar" src="slyzo" fileName="images/dljm_jdq_2.png" xy="4,4" fillMethod="hz">
-      <relation target="" sidePair="width-width"/>
-    </image>
-    <image id="n3_pac9" name="n3" src="pac9tjp" fileName="images/dljm_jdq_5.png" xy="-15,0"/>
-    <image id="n4_pac9" name="n4" src="pac9tjo" fileName="images/dljm_jdq_4.png" xy="-50,-80"/>
-  </displayList>
-  <ProgressBar/>
-</component>

BIN
FGUIProject/assets/Launcher/images/bg_02.png


BIN
FGUIProject/assets/Launcher/images/bg_t.png


BIN
FGUIProject/assets/Launcher/images/bg_top.png


BIN
FGUIProject/assets/Launcher/images/dljm_chuan.png


BIN
FGUIProject/assets/Launcher/images/dljm_jdk.png


BIN
FGUIProject/assets/Launcher/images/hc_kuang_6.png


BIN
FGUIProject/assets/Launcher/images/jindu_L.png


BIN
FGUIProject/assets/Launcher/images/jindu_R.png


BIN
FGUIProject/assets/Launcher/images/jindutiao.png


BIN
FGUIProject/assets/Launcher/imagesExport/jz_tu.jpg


+ 8 - 6
FGUIProject/assets/Launcher/package.xml

@@ -4,24 +4,19 @@
     <component id="l55o1" name="LauncherUI.xml" path="/" exported="true"/>
     <image id="l55o3" name="p2_png.png" path="/images/" scale="9grid" scale9grid="36,3,72,6"/>
     <image id="l55o4" name="p3_png.png" path="/images/"/>
-    <component id="l55o5" name="ProgressBar1.xml" path="/components/"/>
-    <image id="ul4p6" name="jz_tu.jpg" path="/imagesExport/" exported="true" atlas="alone_npot"/>
     <image id="lqt1a" name="LOGO.png" path="/imagesExport/" exported="true"/>
     <component id="k0v5b" name="LauncherAlertUI.xml" path="/" exported="true"/>
     <image id="k0v5f" name="ANNIU_1.png" path="/images/"/>
     <image id="k0v5g" name="ANNIU_2.png" path="/images/" scale="9grid" scale9grid="51,27,231,54"/>
     <component id="k0v5i" name="Button1.xml" path="/components/"/>
     <component id="k0v5j" name="Button2.xml" path="/components/"/>
-    <image id="wgy9k" name="hc_kuang_6.png" path="/images/" scale="9grid" scale9grid="49,57,16,10"/>
     <image id="pcull" name="kqjm_jdt_1.png" path="/images/"/>
     <image id="pculm" name="kqjm_jdt_2.png" path="/images/" scale="9grid" scale9grid="0,59,111,9"/>
     <image id="pculn" name="kqjm_jdt_3.png" path="/images/"/>
     <image id="slyzo" name="dljm_jdq_2.png" path="/images/"/>
-    <image id="slyzp" name="dljm_chuan.png" path="/images/"/>
-    <image id="slyzq" name="dljm_jdk.png" path="/images/"/>
     <image id="slyzr" name="dljm_jdq_1.png" path="/images/"/>
     <component id="slyzs" name="Component1.xml" path="/components/"/>
-    <component id="slyzt" name="ProgressBar2.xml" path="/components/"/>
+    <component id="slyzt" name="ProgressBar.xml" path="/components/"/>
     <image id="bp8xu" name="jkgg.png" path="/images/" atlas="alone_npot"/>
     <component id="bp8xv" name="HealthAdviceUI.xml" path="/" exported="true"/>
     <component id="si5ztih" name="ComBg.xml" path="/components/" exported="true"/>
@@ -38,6 +33,13 @@
     <component id="dgkdtjq" name="LauncherAgreeUI.xml" path="/" exported="true"/>
     <component id="u67n4n" name="FullScreenTextUI.xml" path="/" exported="true"/>
     <component id="u67n4o" name="Component2.xml" path="/components/"/>
+    <image id="o4m7tjr" name="bg_02.png" path="/images/"/>
+    <image id="o4m7tjs" name="bg_t.png" path="/images/" atlas="alone"/>
+    <image id="o4m7tjt" name="bg_top.png" path="/images/"/>
+    <image id="o4m7tjv" name="jindu_L.png" path="/images/"/>
+    <image id="o4m7tjw" name="jindu_R.png" path="/images/"/>
+    <component id="o4m7tjx" name="ComBar.xml" path="/components/"/>
+    <image id="o4m7tjy" name="jindutiao.png" path="/images/"/>
   </resources>
   <publish name="" path="..\GameClient\Assets\Resources\UI\Launcher" packageCount="2" genCode="true" codePath="..\GameClient\Assets\Game\Launcher\FairyGUI\GenCode\" extractAlpha="true"/>
 </packageDescription>

+ 1 - 1
GameClient/Assets/Game/HotUpdate/Views/Login/LoginView.cs

@@ -73,7 +73,7 @@ namespace GFGGame
             {
                 _sceneObject = GameObject.Instantiate(_scenePrefab);
             }
-            SceneController.UpdateLoginScene(_sceneObject);
+            // SceneController.UpdateLoginScene(_sceneObject);
             ServerInfosComponent serverInfosComponent = GameGlobal.zoneScene.GetComponent<ServerInfosComponent>();
             ServerInfo recentlyServerInfo = serverInfosComponent.recentlyServerInfo;
             UpdateServer(recentlyServerInfo);

+ 71 - 0
GameClient/Assets/Game/Launcher/FairyGUI/GenCode/Launcher/UI_ComBar.cs

@@ -0,0 +1,71 @@
+/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
+
+using FairyGUI;
+
+namespace UI.Launcher
+{
+    public partial class UI_ComBar
+    {
+        public GComponent target;
+        public GGraph m_holder;
+        public const string URL = "ui://mgs5yrnjo4m7tjx";
+        public const string PACKAGE_NAME = "Launcher";
+        public const string RES_NAME = "ComBar";
+        private static UI_ComBar _proxy;
+
+        public static UI_ComBar Create(GObject gObject = null)
+        {
+            var ui = new UI_ComBar();
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static UI_ComBar Proxy(GObject gObject = null)
+        {
+            if(_proxy == null)
+            {
+                _proxy = new UI_ComBar();
+            }
+            var ui = _proxy;
+            if(gObject == null)
+            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GComponent)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static void ProxyEnd()
+        {
+            if (_proxy != null)
+            {
+                _proxy.Dispose();
+            }
+        }
+
+        public static void ClearProxy()
+        {
+            ProxyEnd();
+            _proxy = null;
+        }
+
+        private void Init(GComponent comp)
+        {
+            m_holder = (GGraph)comp.GetChild("holder");
+        }
+        public void Dispose(bool disposeTarget = false)
+        {
+            m_holder = null;
+            if(disposeTarget && target != null)
+            {
+                target.RemoveFromParent();
+                target.Dispose();
+            }
+            target = null;
+        }
+    }
+}

+ 11 - 0
GameClient/Assets/Game/Launcher/FairyGUI/GenCode/Launcher/UI_ComBar.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 7e664b6e48b2f3f4d9dd8f9c9db1dff8
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 3 - 8
GameClient/Assets/Game/Launcher/FairyGUI/GenCode/Launcher/UI_LauncherUI.cs

@@ -12,9 +12,7 @@ namespace UI.Launcher
         public GImage m_imgLogo;
         public GTextField m_txtDescRight;
         public GTextField m_txtDescLeft;
-        public GProgressBar m_progressBar1;
-        public GGraph m_holder;
-        public GImage m_imgAni;
+        public UI_ProgressBar m_progressBar1;
         public GGroup m_groupBar;
         public const string URL = "ui://mgs5yrnjl55o1";
         public const string PACKAGE_NAME = "Launcher";
@@ -68,9 +66,7 @@ namespace UI.Launcher
             m_imgLogo = (GImage)comp.GetChild("imgLogo");
             m_txtDescRight = (GTextField)comp.GetChild("txtDescRight");
             m_txtDescLeft = (GTextField)comp.GetChild("txtDescLeft");
-            m_progressBar1 = (GProgressBar)comp.GetChild("progressBar1");
-            m_holder = (GGraph)comp.GetChild("holder");
-            m_imgAni = (GImage)comp.GetChild("imgAni");
+            m_progressBar1 = (UI_ProgressBar)UI_ProgressBar.Create(comp.GetChild("progressBar1"));
             m_groupBar = (GGroup)comp.GetChild("groupBar");
         }
         public void Dispose(bool disposeTarget = false)
@@ -80,9 +76,8 @@ namespace UI.Launcher
             m_imgLogo = null;
             m_txtDescRight = null;
             m_txtDescLeft = null;
+            m_progressBar1.Dispose();
             m_progressBar1 = null;
-            m_holder = null;
-            m_imgAni = null;
             m_groupBar = null;
             if(disposeTarget && target != null)
             {

+ 71 - 0
GameClient/Assets/Game/Launcher/FairyGUI/GenCode/Launcher/UI_ProgressBar.cs

@@ -0,0 +1,71 @@
+/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
+
+using FairyGUI;
+
+namespace UI.Launcher
+{
+    public partial class UI_ProgressBar
+    {
+        public GProgressBar target;
+        public GGraph m_holder;
+        public const string URL = "ui://mgs5yrnjslyzt";
+        public const string PACKAGE_NAME = "Launcher";
+        public const string RES_NAME = "ProgressBar";
+        private static UI_ProgressBar _proxy;
+
+        public static UI_ProgressBar Create(GObject gObject = null)
+        {
+            var ui = new UI_ProgressBar();
+            if(gObject == null)
+            	ui.target =  (GProgressBar)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GProgressBar)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static UI_ProgressBar Proxy(GObject gObject = null)
+        {
+            if(_proxy == null)
+            {
+                _proxy = new UI_ProgressBar();
+            }
+            var ui = _proxy;
+            if(gObject == null)
+            	ui.target =  (GProgressBar)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
+            else
+            	ui.target =  (GProgressBar)gObject;
+            ui.Init(ui.target);
+            return ui;
+        }
+
+        public static void ProxyEnd()
+        {
+            if (_proxy != null)
+            {
+                _proxy.Dispose();
+            }
+        }
+
+        public static void ClearProxy()
+        {
+            ProxyEnd();
+            _proxy = null;
+        }
+
+        private void Init(GComponent comp)
+        {
+            m_holder = (GGraph)comp.GetChild("holder");
+        }
+        public void Dispose(bool disposeTarget = false)
+        {
+            m_holder = null;
+            if(disposeTarget && target != null)
+            {
+                target.RemoveFromParent();
+                target.Dispose();
+            }
+            target = null;
+        }
+    }
+}

+ 11 - 0
GameClient/Assets/Game/Launcher/FairyGUI/GenCode/Launcher/UI_ProgressBar.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: fbf132a59afb93b459cbeffe807236db
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 39 - 20
GameClient/Assets/Game/Launcher/Views/LauncherView.cs

@@ -25,7 +25,10 @@ namespace GFGGame
         private UI_LauncherUI _ui;
         private GameObject _gameObject;
         private GoWrapper _wrapper;
+        private GameObject _gameObject1;
+        private GoWrapper _wrapper1;
         private string[] resNames = { "11", "33" };
+        private GComponent _bar;
         /// <summary>
         /// 每1%耗时,单位秒
         /// </summary>
@@ -46,19 +49,23 @@ namespace GFGGame
             {
                 GameObject.Destroy(_gameObject);
                 _gameObject = null;
-            }
-            if (_wrapper != null)
-            {
                 _wrapper.Dispose();
                 _wrapper = null;
             }
+            if (_gameObject1 != null)
+            {
+                GameObject.Destroy(_gameObject1);
+                _gameObject1 = null;
+                _wrapper1.Dispose();
+                _wrapper1 = null;
+            }
             UIPackage.RemovePackage("UI/" + _packageName);
             _ui.Dispose(true);
             _ui = null;
-            if (_gameObject != null)
-            {
-                GameObject.Destroy(_gameObject);
-            }
+            // if (_gameObject != null)
+            // {
+            //     GameObject.Destroy(_gameObject);
+            // }
         }
         #endregion
 
@@ -71,15 +78,26 @@ namespace GFGGame
             _ui.target.AddRelation(GRoot.inst, RelationType.Size);
             _ui.m_txtVersion.text = Application.version;
 
-            string resPath = "Effect/ui_dljm/ui_dljm_jdt_tw";
+            string resPath = "Effect/ui_dljm/Game_Open_jindut_T";
 
             var prefab = Resources.Load<GameObject>(resPath);
             _gameObject = GameObject.Instantiate(prefab);
-            var assetDisposer = _gameObject.AddComponent<AssetReleaser>();
-            assetDisposer.resPath = resPath;
+            // var assetDisposer = 
+            _gameObject.AddComponent<AssetReleaser>().resPath = resPath;
+            // assetDisposer.resPath = resPath;
             _gameObject.transform.localScale = new Vector3(100, 100, 100);
             _wrapper = new GoWrapper(_gameObject);
-            _ui.m_holder.SetNativeObject(_wrapper);
+            _ui.m_progressBar1.m_holder.SetNativeObject(_wrapper);
+
+            string resPath1 = "Effect/ui_dljm/Game_Open_jindut";
+            var prefab1 = Resources.Load<GameObject>(resPath1);
+            _gameObject1 = GameObject.Instantiate(prefab1);
+            _gameObject1.AddComponent<AssetReleaser>().resPath = resPath1;
+            _gameObject1.transform.localScale = new Vector3(100, 100, 100);
+            _wrapper1 = new GoWrapper(_gameObject1);
+            _bar = _ui.m_progressBar1.target.GetChild("bar").asCom;
+            _bar.GetChild("holder").asGraph.SetNativeObject(_wrapper1);
+
             _ui.m_groupBar.visible = false;
         }
 
@@ -132,24 +150,25 @@ namespace GFGGame
             }
             else
             {
-                oldValule = _ui.m_progressBar1.value;
+                oldValule = _ui.m_progressBar1.target.value;
             }
             if (progress < oldValule)
             {
-                _ui.m_progressBar1.value = progress;
-                float posX = _ui.m_progressBar1.width * (progress / 100) + _ui.m_progressBar1.x;
-                _ui.m_imgAni.x = Mathf.Min(posX, _ui.m_progressBar1.width + _ui.m_progressBar1.x);
+                _ui.m_progressBar1.target.value = progress;
+                float posX = _ui.m_progressBar1.target.width * (progress / 100);
+                // _ui.m_progressBar1.m_holder.x = Mathf.Min(posX, _ui.m_progressBar1.target.width);
+                _bar.width = posX;
                 callback?.Invoke();
             }
             else
             {
 
                 float duration = (float)(progress - oldValule) * SPEED;
-                GTweener gtweener = _ui.m_progressBar1.TweenValue(progress, duration).OnUpdate((GTweener t) =>
+                GTweener gtweener = _ui.m_progressBar1.target.TweenValue(progress, duration).OnUpdate((GTweener t) =>
                 {
-                    float posX = _ui.m_progressBar1.width * (t.value.x / 100) + _ui.m_progressBar1.x;
-                    _ui.m_imgAni.x = Mathf.Min(posX, _ui.m_progressBar1.width + _ui.m_progressBar1.x);
-
+                    float posX = _ui.m_progressBar1.target.width * (t.value.x / 100);
+                    // _ui.m_progressBar1.m_holder.x = Mathf.Min(posX, _ui.m_progressBar1.target.width);
+                    _bar.width = posX;
                 });
                 if (callback != null)
                 {
@@ -167,7 +186,7 @@ namespace GFGGame
             {
                 return;
             }
-            _ui.m_progressBar1.value = 0;
+            _ui.m_progressBar1.target.value = 0;
             _ui.m_txtDescLeft.text = "";
             _ui.m_txtDescRight.text = "";
             GRoot.inst.AddChild(_ui.target);

+ 8 - 0
GameClient/Assets/ResIn/LoginRes.meta

@@ -0,0 +1,8 @@
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+guid: e9a4504fc7b6f554a9ff915668eb371c
+folderAsset: yes
+DefaultImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

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GameClient/Assets/ResIn/LoginRes/bg_02.png


+ 4 - 4
GameClient/Assets/Resources/UI/Launcher/Launcher_atlas_ul4p6.png.meta → GameClient/Assets/ResIn/LoginRes/bg_02.png.meta

@@ -1,5 +1,5 @@
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+guid: 8af5f6d316f9212448412831d24aeb36
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   externalObjects: {}
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   textureSettings:
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-    filterMode: -1
-    aniso: -1
-    mipBias: -100
+    filterMode: 1
+    aniso: 1
+    mipBias: 0
     wrapU: 1
     wrapV: 1
     wrapW: 1

BIN
GameClient/Assets/ResIn/LoginRes/bg_t.png


+ 96 - 0
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GameClient/Assets/ResIn/LoginRes/bg_top.png


+ 96 - 0
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+ 298 - 2
GameClient/Assets/ResIn/Prefab/SceneLogin.prefab

@@ -71,7 +71,171 @@ SpriteRenderer:
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   m_SortingLayer: 0
   m_SortingOrder: -999
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+  m_SpriteSortPoint: 0
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+  m_CorrespondingSourceObject: {fileID: 0}
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+  m_PrefabAsset: {fileID: 0}
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