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修复douyou包 bug

hexiaojie 1 year ago
parent
commit
cce13bec78

+ 3 - 4
GameClient/Assets/Game/HotUpdate/Platform/QDDouYouManager.cs

@@ -34,12 +34,11 @@ namespace GFGGame
         {
             var zoneScene = GameGlobal.zoneScene;
             var roleInfo = zoneScene.GetComponent<RoleInfosComponent>().GetCurrentRole();
-
-            int lvl = GameGlobal.myNumericComponent.GetAsInt(NumericType.Lvl);
+            
             string serverName = zoneScene.GetComponent<ServerInfosComponent>().recentlyServerInfo.ServerName;
 
             QDDouYouManagerInit.Instance.ReportRole((int)DouYouRoleLogReportType.CreateRole,
-                roleInfo.Id.ToString(), lvl.ToString(), roleInfo.Name, roleInfo.ServerId.ToString(),
+                roleInfo.Id.ToString(), 1.ToString(), roleInfo.Name, roleInfo.ServerId.ToString(),
                 serverName);
         }
 
@@ -104,7 +103,7 @@ namespace GFGGame
             //自定义参数
             string other = orderID + "|gfg|" + roleInfo.Id;
             QDDouYouManagerInit.Instance.ShowSwitchPayment(orderID, price.ToString(), buyID.ToString(),
-                shopCfg.productName, itemCfg.desc,
+                shopCfg.itemName, itemCfg.desc,
                 roleInfo.ServerId.ToString(), serverName, roleInfo.Id.ToString(), roleInfo.Name, lvl.ToString(), other);
         }
 

+ 1 - 1
GameClient/Assets/Plugins/Android/AndroidManifest.xml

@@ -9,7 +9,7 @@
         android:allowBackup="true"
 		android:usesCleartextTraffic="true"
 		android:icon="@drawable/ic_launcher"
-		android:label="万世镜">
+		android:label="万世镜_douyou_dev">
 
 	<activity
             android:name="com.easy.bridge.DouYouMainActivity"

+ 1 - 1
GameClient/ProjectSettings/ProjectSettings.asset

@@ -164,7 +164,7 @@ PlayerSettings:
   androidSupportedAspectRatio: 1
   androidMaxAspectRatio: 2.1
   applicationIdentifier:
-    Android: com.gfg.test
+    Android: com.gfg.douyoudev
     Standalone: com.gfg.---------
   buildNumber:
     Standalone: 0