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@@ -55,6 +55,9 @@ namespace GFGGame
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private void UpdateView()
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{
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_ui.m_c1.selectedIndex = 0;
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+ _skillLv = SkillDataManager.Instance.GetSkillLv(_cardId, _skillId);
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+ skillCfg = PassivitySkillCfgArray.Instance.GetCfg(_skillId);// SkillDataManager.Instance.GetPassivitySkillCfg(_cardId, _skillId);
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+ skillLvCfg = PassivitySkillLvlCfgArray.Instance.GetCfg(_skillLv, _skillId);
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int skillLv = SkillDataManager.Instance.GetSkillLv(_cardId, _skillId);
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UpdateComLv(_ui.m_comCurLV, skillLv, skillLv + "级");
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