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				@@ -55,6 +55,9 @@ namespace GFGGame 
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				         private void UpdateView() 
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				         { 
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				             _ui.m_c1.selectedIndex = 0; 
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				+            _skillLv = SkillDataManager.Instance.GetSkillLv(_cardId, _skillId); 
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				+            skillCfg = PassivitySkillCfgArray.Instance.GetCfg(_skillId);// SkillDataManager.Instance.GetPassivitySkillCfg(_cardId, _skillId); 
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				+            skillLvCfg = PassivitySkillLvlCfgArray.Instance.GetCfg(_skillLv, _skillId); 
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				             int skillLv = SkillDataManager.Instance.GetSkillLv(_cardId, _skillId); 
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				             UpdateComLv(_ui.m_comCurLV, skillLv, skillLv + "级"); 
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