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@@ -49,7 +49,7 @@ namespace GFGGame
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player = this.gameObject.AddComponent<AudioSource>();
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player.loop = true;
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isOn = LocalCache.GetBool(LauncherConfig.MUSIC_KEY, true);
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- //settingVolumn = LocalCache.GetFloat(LauncherConfig.MUSIC_VOLUMN_KEY, 1);
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+ settingVolumn = LocalCache.GetFloat(LauncherConfig.MUSIC_VOLUMN_KEY, 1.0f);
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player.volume = settingVolumn;
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}
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