|
@@ -45,6 +45,7 @@ namespace GFGGame
|
|
base.AddEventListener();
|
|
base.AddEventListener();
|
|
EventAgent.AddEventListener(ConstMessage.SUIT_BOX_STATUS_CHANGED, UpdateSuitBoxStatus);
|
|
EventAgent.AddEventListener(ConstMessage.SUIT_BOX_STATUS_CHANGED, UpdateSuitBoxStatus);
|
|
EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
|
|
EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
|
|
|
|
+ EventAgent.AddEventListener(ConstMessage.CLOTHING_SYNTHETIC_SUCCESS, UpdateSuitList);
|
|
}
|
|
}
|
|
protected override void OnShown()
|
|
protected override void OnShown()
|
|
{
|
|
{
|
|
@@ -74,6 +75,7 @@ namespace GFGGame
|
|
base.RemoveEventListener();
|
|
base.RemoveEventListener();
|
|
EventAgent.RemoveEventListener(ConstMessage.SUIT_BOX_STATUS_CHANGED, UpdateSuitBoxStatus);
|
|
EventAgent.RemoveEventListener(ConstMessage.SUIT_BOX_STATUS_CHANGED, UpdateSuitBoxStatus);
|
|
EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
|
|
EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
|
|
|
|
+ EventAgent.RemoveEventListener(ConstMessage.CLOTHING_SYNTHETIC_SUCCESS, UpdateSuitList);
|
|
}
|
|
}
|
|
private void OnClickBtnBack()
|
|
private void OnClickBtnBack()
|
|
{
|
|
{
|