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新年活动合成补充

huangxiaoyue hai 1 ano
pai
achega
d2d7ac998b

+ 7 - 7
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ActivityAfternoonTea/UI_AcrtivitySyntheticUI.cs → GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ActivityAfternoonTea/UI_ActivitySyntheticUI.cs

@@ -4,7 +4,7 @@ using FairyGUI;
 
 namespace UI.ActivityAfternoonTea
 {
-    public partial class UI_AcrtivitySyntheticUI
+    public partial class UI_ActivitySyntheticUI
     {
         public GComponent target;
         public GLoader m_loaBg;
@@ -12,12 +12,12 @@ namespace UI.ActivityAfternoonTea
         public GList m_listSynthetic;
         public const string URL = "ui://wpsqkdbzyo402e";
         public const string PACKAGE_NAME = "ActivityAfternoonTea";
-        public const string RES_NAME = "AcrtivitySyntheticUI";
-        private static UI_AcrtivitySyntheticUI _proxy;
+        public const string RES_NAME = "ActivitySyntheticUI";
+        private static UI_ActivitySyntheticUI _proxy;
 
-        public static UI_AcrtivitySyntheticUI Create(GObject gObject = null)
+        public static UI_ActivitySyntheticUI Create(GObject gObject = null)
         {
-            var ui = new UI_AcrtivitySyntheticUI();
+            var ui = new UI_ActivitySyntheticUI();
             if(gObject == null)
             	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
             else
@@ -26,11 +26,11 @@ namespace UI.ActivityAfternoonTea
             return ui;
         }
 
-        public static UI_AcrtivitySyntheticUI Proxy(GObject gObject = null)
+        public static UI_ActivitySyntheticUI Proxy(GObject gObject = null)
         {
             if(_proxy == null)
             {
-                _proxy = new UI_AcrtivitySyntheticUI();
+                _proxy = new UI_ActivitySyntheticUI();
             }
             var ui = _proxy;
             if(gObject == null)

+ 1 - 1
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ActivityAfternoonTea/UI_AcrtivitySyntheticUI.cs.meta → GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ActivityAfternoonTea/UI_ActivitySyntheticUI.cs.meta

@@ -1,5 +1,5 @@
 fileFormatVersion: 2
-guid: 01e447095cd12e548b5343dbc4d42a59
+guid: 9a3377962be150d4488d8ba590b9de11
 MonoImporter:
   externalObjects: {}
   serializedVersion: 2

+ 3 - 3
GameClient/Assets/Game/HotUpdate/Views/ActivityAfternoonTea/ActivitySyntheticView.cs

@@ -10,7 +10,7 @@ namespace GFGGame
 {
     public class ActivitySyntheticView : BaseWindow
     {
-        private UI_AcrtivitySyntheticUI _ui;
+        private UI_ActivitySyntheticUI _ui;
         private SuitCfg _suitCfg;
 
         public override void Dispose()
@@ -26,8 +26,8 @@ namespace GFGGame
         protected override void OnInit()
         {
             base.OnInit();
-            packageName = UI_AcrtivitySyntheticUI.PACKAGE_NAME;
-            _ui = UI_AcrtivitySyntheticUI.Create();
+            packageName = UI_ActivitySyntheticUI.PACKAGE_NAME;
+            _ui = UI_ActivitySyntheticUI.Create();
             this.viewCom = _ui.target;
             isfullScreen = true;
             isReturnView = true;

BIN=BIN
GameClient/Assets/ResIn/UI/ActivityAfternoonTea/ActivityAfternoonTea_fui.bytes