|
@@ -664,7 +664,6 @@ namespace GFGGame
|
|
|
float scale = _ui.target.height / comCardImgResInitSize.y;
|
|
|
if (!showCard)
|
|
|
{
|
|
|
- // _ui.target.touchable = false;
|
|
|
_ui.m_loaListener1.visible = false;
|
|
|
GTween.To(_ui.m_comImgCard.m_ComCardImgRes.target.size, comCardImgResInitSize * scale, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
|
|
|
{
|
|
@@ -685,7 +684,6 @@ namespace GFGGame
|
|
|
{
|
|
|
// _ui.target.touchable = false;
|
|
|
_ui.m_loaListener1.visible = true;
|
|
|
- _ui.m_loaListener1.touchable = false;
|
|
|
GTween.To(_ui.m_comImgCard.m_ComCardImgRes.target.size, comCardImgResInitSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
|
|
|
{
|
|
|
_ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
|