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				@@ -94,7 +94,7 @@ namespace GFGGame 
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				         private void UpdateNumeric() 
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				         { 
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				             _valueBar.m_btnGold.text = "" + GameGlobal.myNumericComponent.GetAsInt(NumericType.Gold); 
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				-            _valueBar.m_btnPower.text = "" + GameGlobal.myNumericComponent.GetAsInt(NumericType.Power); 
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				+            _valueBar.m_btnPower.text = string.Format("{0}/{1}", GameGlobal.myNumericComponent.GetAsInt(NumericType.Power), GameGlobal.myNumericComponent.GetAsInt(NumericType.PowerLimit)); 
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				             _valueBar.m_btnDiamondPurple.text = "" + GameGlobal.myNumericComponent.GetAsInt(NumericType.DiamondP); 
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				             _valueBar.m_btnDiamondRed.text = "" + GameGlobal.myNumericComponent.GetAsInt(NumericType.DiamondR); 
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