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@@ -94,7 +94,7 @@ namespace GFGGame
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private void UpdateNumeric()
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{
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_valueBar.m_btnGold.text = "" + GameGlobal.myNumericComponent.GetAsInt(NumericType.Gold);
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- _valueBar.m_btnPower.text = "" + GameGlobal.myNumericComponent.GetAsInt(NumericType.Power);
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+ _valueBar.m_btnPower.text = string.Format("{0}/{1}", GameGlobal.myNumericComponent.GetAsInt(NumericType.Power), GameGlobal.myNumericComponent.GetAsInt(NumericType.PowerLimit));
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_valueBar.m_btnDiamondPurple.text = "" + GameGlobal.myNumericComponent.GetAsInt(NumericType.DiamondP);
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_valueBar.m_btnDiamondRed.text = "" + GameGlobal.myNumericComponent.GetAsInt(NumericType.DiamondR);
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