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@@ -95,7 +95,7 @@ namespace GFGGame
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UpdateGuideRect();
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Timers.inst.AddUpdate(UpdateGuideRect);
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_ui.m_mask.target.visible = true;
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- guideTarget.touchable = false;
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+ _ui.m_mask.m_guideArea.visible = false;
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guideTarget.onClick.Add(OnClickTarget);
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if (guideTarget == null) OnClickTarget();
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@@ -162,15 +162,18 @@ namespace GFGGame
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}
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else
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{
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- guideTarget.touchable = true;
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+
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_ui.m_comHolder.target.visible = true;
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_ui.m_rectFrameTemp.visible = false;
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+ _ui.m_mask.m_guideArea.visible = true;
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+
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}
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}
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else
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{
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_ui.m_comHolder.target.visible = true;
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- guideTarget.touchable = true;
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+ _ui.m_mask.m_guideArea.visible = true;
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+
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}
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}
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