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@@ -89,13 +89,12 @@ namespace GFGGame
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_arenaCfg = ArenaOpenCfgArray.Instance.GetCfg(_dataManager.SeasonId);
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_valueBarController.OnShown();
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_dataManager.SetMineFightAttrs();
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-
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if (_dataManager.DressupList.Count == 0) return;
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InstanceZonesDataManager.FightScene = ConstInstanceZonesType.Arena;
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+ _dataManager.CurFightIndex = 0;
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if (_targetData == null)
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{
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_dataManager.SelectTargetIndex = -1;
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- _dataManager.CurFightIndex = 0;
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_dataManager.myScore.Clear();
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_dataManager.targetScore.Clear();
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_dataManager.myFightPower.Clear();
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@@ -105,6 +104,7 @@ namespace GFGGame
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}
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else
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{
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+ Debug.LogError($"_targetData {_targetData.FightDatas.Count}");
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_ui.m_c1.selectedIndex = 1;
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}
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