Эх сурвалжийг харах

飞花令战斗回合计数重置

zhangyuqian 1 жил өмнө
parent
commit
d548f08443

+ 2 - 2
GameClient/Assets/Game/HotUpdate/Views/Arena/ArenaView.cs

@@ -89,13 +89,12 @@ namespace GFGGame
             _arenaCfg = ArenaOpenCfgArray.Instance.GetCfg(_dataManager.SeasonId);
             _arenaCfg = ArenaOpenCfgArray.Instance.GetCfg(_dataManager.SeasonId);
             _valueBarController.OnShown();
             _valueBarController.OnShown();
             _dataManager.SetMineFightAttrs();
             _dataManager.SetMineFightAttrs();
-
             if (_dataManager.DressupList.Count == 0) return;
             if (_dataManager.DressupList.Count == 0) return;
             InstanceZonesDataManager.FightScene = ConstInstanceZonesType.Arena;
             InstanceZonesDataManager.FightScene = ConstInstanceZonesType.Arena;
+            _dataManager.CurFightIndex = 0;
             if (_targetData == null)
             if (_targetData == null)
             {
             {
                 _dataManager.SelectTargetIndex = -1;
                 _dataManager.SelectTargetIndex = -1;
-                _dataManager.CurFightIndex = 0;
                 _dataManager.myScore.Clear();
                 _dataManager.myScore.Clear();
                 _dataManager.targetScore.Clear();
                 _dataManager.targetScore.Clear();
                 _dataManager.myFightPower.Clear();
                 _dataManager.myFightPower.Clear();
@@ -105,6 +104,7 @@ namespace GFGGame
             }
             }
             else
             else
             {
             {
+                Debug.LogError($"_targetData {_targetData.FightDatas.Count}");
                 _ui.m_c1.selectedIndex = 1;
                 _ui.m_c1.selectedIndex = 1;
             }
             }