Эх сурвалжийг харах

套装合成,所需材料不能显示完全

zhaoyang 3 жил өмнө
parent
commit
d65ac034d6

+ 3 - 3
FGUIProject/assets/ClothingSynthetic/components/Component3.xml

@@ -1,8 +1,8 @@
 <?xml version="1.0" encoding="utf-8"?>
 <component size="101,34">
   <displayList>
-    <image id="n34_ja9w" name="n34" src="ja9w1j" fileName="images/hc_kuang_6.png" xy="0,3"/>
-    <text id="n35_ja9w" name="txtProgess" xy="12,0" size="48,34" fontSize="24" color="#e5ded7" text="0/0"/>
-    <image id="n36_ja9w" name="loaderPlus" src="ja9w1i" fileName="images/jiahao.png" xy="69,7"/>
+    <image id="n34_ja9w" name="n34" src="ja9w1j" fileName="images/hc_kuang_6.png" xy="-8,3" size="118,28"/>
+    <image id="n36_ja9w" name="loaderPlus" src="ja9w1i" fileName="images/jiahao.png" xy="84,7"/>
+    <text id="n35_ja9w" name="txtProgess" xy="2,0" pivot="0.5,0.5" size="88,34" fontSize="24" color="#e5ded7" letterSpacing="-1" text="100/10"/>
   </displayList>
 </component>

+ 1 - 1
FGUIProject/assets/ClothingSynthetic/package.xml

@@ -40,7 +40,7 @@
     <image id="ja9w1g" name="hc_kuang_2.png" path="/images/"/>
     <image id="ja9w1h" name="hc_xiant_2.png" path="/images/"/>
     <image id="ja9w1i" name="jiahao.png" path="/images/"/>
-    <image id="ja9w1j" name="hc_kuang_6.png" path="/images/"/>
+    <image id="ja9w1j" name="hc_kuang_6.png" path="/images/" scale="9grid" scale9grid="25,7,50,14"/>
     <component id="lwri1k" name="Component3.xml" path="/components/"/>
     <image id="842s1l" name="hc_bj_1.jpg" path="/images/"/>
     <image id="f5bl1m" name="hc_kuang_3.png" path="/images/"/>

+ 3 - 3
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ClothingSynthetic/UI_Component3.cs

@@ -7,8 +7,8 @@ namespace UI.ClothingSynthetic
     public partial class UI_Component3
     {
         public GComponent target;
-        public GTextField m_txtProgess;
         public GImage m_loaderPlus;
+        public GTextField m_txtProgess;
         public const string URL = "ui://4f294tdklwri1k";
         public const string PACKAGE_NAME = "ClothingSynthetic";
         public const string RES_NAME = "Component3";
@@ -56,13 +56,13 @@ namespace UI.ClothingSynthetic
 
         private void Init(GComponent comp)
         {
-            m_txtProgess = (GTextField)comp.GetChild("txtProgess");
             m_loaderPlus = (GImage)comp.GetChild("loaderPlus");
+            m_txtProgess = (GTextField)comp.GetChild("txtProgess");
         }
         public void Dispose(bool disposeTarget = false)
         {
-            m_txtProgess = null;
             m_loaderPlus = null;
+            m_txtProgess = null;
             if(disposeTarget && target != null)
             {
                 target.RemoveFromParent();

BIN
GameClient/Assets/ResIn/UI/ClothingSynthetic/ClothingSynthetic_fui.bytes