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@@ -283,14 +283,18 @@ namespace GFGGame
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/// <returns></returns>
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/// <returns></returns>
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public static int GetItemAdditionScore(int itemId, int scoreType, string[] tags = null)
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public static int GetItemAdditionScore(int itemId, int scoreType, string[] tags = null)
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{
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{
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- if (_dataDic.TryGetValue(itemId, out var itemData))
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+ //这里计算应该用总的物品表,因为自己没有所有物品
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+ ItemCfg itemdate = ItemCfgArray.Instance.GetCfg(itemId);
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+ ItemData itemDate = new ItemData() { };
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+ if (itemdate != null)
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{
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{
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+ itemDate.id = itemdate.id;
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int scroe = 0;
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int scroe = 0;
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if (tags != null)
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if (tags != null)
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{
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{
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scroe += GetItemTagScore(itemId, tags);
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scroe += GetItemTagScore(itemId, tags);
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}
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}
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- scroe += itemData.GetScore(scoreType);
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+ scroe += itemDate.GetScore(scoreType);
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return scroe;
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return scroe;
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}
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}
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return 0;
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return 0;
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