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删除测试文件

zhaoyang 2 years ago
parent
commit
d914b7baf1
2 changed files with 0 additions and 43 deletions
  1. 0 32
      GameClient/Assets/Game/Main.cs
  2. 0 11
      GameClient/Assets/Game/Main.cs.meta

+ 0 - 32
GameClient/Assets/Game/Main.cs

@@ -1,32 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class Main : MonoBehaviour
-{
-    // Start is called before the first frame update
-    void Start()
-    {
-
-        BuglyAgent.ConfigDebugMode(true);
-        // 注册日志回调,替换使用 'Application.RegisterLogCallback(Application.LogCallback)'注册日志回调的方式
-        // BuglyAgent.RegisterLogCallback (CallbackDelegate.Instance.OnApplicationLogCallbackHandler);
-
-#if UNITY_IPHONE || UNITY_IOS
-        BuglyAgent.InitWithAppId (BuglyAppIDForiOS);
-#elif UNITY_ANDROID
-        BuglyAgent.InitWithAppId("766c5bdb0f");
-#endif
-        // 如果你确认已在对应的iOS工程或Android工程中初始化SDK,那么在脚本中只需启动C#异常捕获上报功能即可
-        BuglyAgent.EnableExceptionHandler();
-
-        GameObject go = null;
-        go.name = "";
-    }
-
-    // Update is called once per frame
-    void Update()
-    {
-
-    }
-}

+ 0 - 11
GameClient/Assets/Game/Main.cs.meta

@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: c06760c2b9517754cbf779ea7bf02314
-MonoImporter:
-  externalObjects: {}
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: