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				-using System.Collections; 
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				-using System.Collections.Generic; 
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				-using UnityEngine; 
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				- 
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				-public class Main : MonoBehaviour 
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				-{ 
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				-    // Start is called before the first frame update 
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				-    void Start() 
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				-    { 
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				- 
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				-        BuglyAgent.ConfigDebugMode(true); 
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				-        // 注册日志回调,替换使用 'Application.RegisterLogCallback(Application.LogCallback)'注册日志回调的方式 
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				-        // BuglyAgent.RegisterLogCallback (CallbackDelegate.Instance.OnApplicationLogCallbackHandler); 
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				- 
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				-#if UNITY_IPHONE || UNITY_IOS 
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				-        BuglyAgent.InitWithAppId (BuglyAppIDForiOS); 
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				-#elif UNITY_ANDROID 
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				-        BuglyAgent.InitWithAppId("766c5bdb0f"); 
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				-#endif 
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				-        // 如果你确认已在对应的iOS工程或Android工程中初始化SDK,那么在脚本中只需启动C#异常捕获上报功能即可 
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				-        BuglyAgent.EnableExceptionHandler(); 
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				- 
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				-        GameObject go = null; 
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				-        go.name = ""; 
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				-    } 
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				- 
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				-    // Update is called once per frame 
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				-    void Update() 
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				-    { 
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				- 
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				-    } 
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				-} 
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