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				@@ -183,7 +183,8 @@ namespace GFGGame 
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				             var reward = TaskDataManager.Instance.GetReward(_cfgs[index]); 
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				             item.m_listTaskReward.data = reward; 
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				             item.m_listTaskReward.numItems = reward.Length; 
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				-            RedDotController.Instance.SetComRedDot(item.m_GetRewardBt, taskType != TaskType.BattlePass && item.m_c1.selectedIndex == 1); 
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				+            bool canGet = taskType != TaskType.BattlePass && item.m_c1.selectedIndex == 1; 
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				+            RedDotController.Instance.SetComRedDot(item.m_GetRewardBt, canGet); 
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				             UI_TaskListItem.ProxyEnd(); 
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				         } 
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