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@@ -183,7 +183,8 @@ namespace GFGGame
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var reward = TaskDataManager.Instance.GetReward(_cfgs[index]);
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var reward = TaskDataManager.Instance.GetReward(_cfgs[index]);
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item.m_listTaskReward.data = reward;
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item.m_listTaskReward.data = reward;
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item.m_listTaskReward.numItems = reward.Length;
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item.m_listTaskReward.numItems = reward.Length;
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- RedDotController.Instance.SetComRedDot(item.m_GetRewardBt, taskType != TaskType.BattlePass && item.m_c1.selectedIndex == 1);
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+ bool canGet = taskType != TaskType.BattlePass && item.m_c1.selectedIndex == 1;
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+ RedDotController.Instance.SetComRedDot(item.m_GetRewardBt, canGet);
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UI_TaskListItem.ProxyEnd();
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UI_TaskListItem.ProxyEnd();
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}
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}
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