Browse Source

瓷器修复主题

zhaoyang 2 years ago
parent
commit
dbaa25885b

+ 1 - 1
GameClient/Assets/Game/HotUpdate/Data/StudioDataManager.cs

@@ -15,7 +15,7 @@ namespace GFGGame
 
         public int filingChapterId;//查阅建档副本Id
 
-        public int theme = 1;//瓷器修复当天主题
+        public int PorcelainTheme = 1;//瓷器修复当天主题
 
         public List<StudioCfg> FilingDatas
         {

+ 2 - 1
GameClient/Assets/Game/HotUpdate/ServerProxy/StudioSProxy.cs

@@ -45,7 +45,8 @@ namespace GFGGame
                         StudioData studioData = new StudioData { ChapterId = response.infos[i].ChapterId, BuyTimes = response.infos[i].BuyTimes, PlayTimes = response.infos[i].PlayTimes, TotalPlayTimes = response.infos[i].TotalPlayTimes, ChapterScore = response.infos[i].ChapterScore, RewardsStatus = response.infos[i].BonusStatusList };
                         StudioDataManager.Instance.RspStudioInfos(studioData);
                     }
-                    // EventAgent.DispatchEvent(ConstMessage.GET_STUDIO_INFO);
+                    StudioDataManager.Instance.PorcelainTheme = response.RepairPorcelainTheme;
+
                 }
             }
         }

+ 2 - 2
GameClient/Assets/Game/HotUpdate/Views/Studio/StudioPorcelainView.cs

@@ -33,11 +33,11 @@ namespace GFGGame
             com.GetChild("loaBg").asLoader.url = ResPathUtil.GetBgImgPath("hz_bjbj");
 
             StudioDataManager.Instance.VIEW_NAME = typeof(StudioPorcelainView).FullName;
-            this.studioCfg = StudioCfgArray.Instance.GetCfgsByfunId(typeof(StudioPorcelainView).Name)[StudioDataManager.Instance.theme - 1];
+            this.studioCfg = StudioCfgArray.Instance.GetCfgsByfunId(typeof(StudioPorcelainView).Name)[StudioDataManager.Instance.PorcelainTheme - 1];
             this.studioData = StudioDataManager.Instance.GetStudioDataById(this.studioCfg.id);
             this.storyLevelCfgs = StoryLevelCfgArray.Instance.GetCfgsBytypeAndsubTypeAndchapterId(this.studioCfg.type, this.studioCfg.subType, this.studioCfg.id);
 
-            com.GetChild("loaScore").asLoader.url = string.Format("ui://Studio/cqxf_zdqh_{0}", StudioDataManager.Instance.theme);
+            com.GetChild("loaScore").asLoader.url = string.Format("ui://Studio/cqxf_zdqh_{0}", StudioDataManager.Instance.PorcelainTheme);
             list.numItems = this.storyLevelCfgs.Count;
             list.ScrollToView(curIndex);