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@@ -33,11 +33,11 @@ namespace GFGGame
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com.GetChild("loaBg").asLoader.url = ResPathUtil.GetBgImgPath("hz_bjbj");
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StudioDataManager.Instance.VIEW_NAME = typeof(StudioPorcelainView).FullName;
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- this.studioCfg = StudioCfgArray.Instance.GetCfgsByfunId(typeof(StudioPorcelainView).Name)[StudioDataManager.Instance.theme - 1];
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+ this.studioCfg = StudioCfgArray.Instance.GetCfgsByfunId(typeof(StudioPorcelainView).Name)[StudioDataManager.Instance.PorcelainTheme - 1];
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this.studioData = StudioDataManager.Instance.GetStudioDataById(this.studioCfg.id);
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this.storyLevelCfgs = StoryLevelCfgArray.Instance.GetCfgsBytypeAndsubTypeAndchapterId(this.studioCfg.type, this.studioCfg.subType, this.studioCfg.id);
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- com.GetChild("loaScore").asLoader.url = string.Format("ui://Studio/cqxf_zdqh_{0}", StudioDataManager.Instance.theme);
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+ com.GetChild("loaScore").asLoader.url = string.Format("ui://Studio/cqxf_zdqh_{0}", StudioDataManager.Instance.PorcelainTheme);
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list.numItems = this.storyLevelCfgs.Count;
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list.ScrollToView(curIndex);
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