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@@ -168,8 +168,10 @@ namespace GFGGame
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GObject obj = context.sender as GObject;
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GObject obj = context.sender as GObject;
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int index = (int)obj.data;
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int index = (int)obj.data;
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StoryFightCfg storyFightCfg = StoryFightCfgArray.Instance.GetCfg(_storyLevelCfgs[index].fightID);
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StoryFightCfg storyFightCfg = StoryFightCfgArray.Instance.GetCfg(_storyLevelCfgs[index].fightID);
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- ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(storyFightCfg.bonusBaseArr[0][0]);
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- GoodsItemTipsController.ShowItemTips(itemCfg.id);
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+ int itemId = DropOutCfgArray.Instance.GetCfgsByid(storyFightCfg.bonusRandomArr[0])[0].item;
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+ // StoryFightCfg storyFightCfg = StoryFightCfgArray.Instance.GetCfg(_storyLevelCfgs[index].fightID);
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+ // ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(storyFightCfg.bonusBaseArr[0][0]);
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+ GoodsItemTipsController.ShowItemTips(itemId);
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}
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}
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private void OnBtnChangeClick()
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private void OnBtnChangeClick()
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{
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{
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