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@@ -127,7 +127,7 @@ namespace GFGGame
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_ui.m_comboBox.selectedIndex = CustomSuitDataManager.currentIndex;
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EquipDataCache.cacher.PutOnSuitSaved(CustomSuitDataManager.currentIndex);
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// UpdateStepBtn();
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- // AddMemoryDressup();
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+ AddMemoryDressup();
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Timers.inst.AddUpdate(CheckGuide);
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}
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@@ -263,7 +263,7 @@ namespace GFGGame
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}
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UpdateListPartsSelected();
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UpdateListSuitPartsSelected(); ;
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- // AddMemoryDressup();
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+ AddMemoryDressup();
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}
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@@ -281,10 +281,11 @@ namespace GFGGame
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UpdateListSuitPartsSelected();
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UpdateBtnAction();
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- // AddMemoryDressup();
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+ AddMemoryDressup();
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}
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private void AddMemoryDressup()
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{
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+ return;
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_stepIndex++;
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if (_stepIndex == MAX_MEMORY_STEP)
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{
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