|  | @@ -61,6 +61,13 @@ namespace GFGGame
 | 
											
												
													
														|  |                  return GameGlobal.myNumericComponent.GetAsInt(NumericType.DiamondR);
 |  |                  return GameGlobal.myNumericComponent.GetAsInt(NumericType.DiamondR);
 | 
											
												
													
														|  |              }
 |  |              }
 | 
											
												
													
														|  |          }
 |  |          }
 | 
											
												
													
														|  | 
 |  | +        public static int Liveness
 | 
											
												
													
														|  | 
 |  | +        {
 | 
											
												
													
														|  | 
 |  | +            get
 | 
											
												
													
														|  | 
 |  | +            {
 | 
											
												
													
														|  | 
 |  | +                return GameGlobal.myNumericComponent.GetAsInt(NumericType.Liveness);
 | 
											
												
													
														|  | 
 |  | +            }
 | 
											
												
													
														|  | 
 |  | +        }
 | 
											
												
													
														|  |          private static string _lastRandomName = null;
 |  |          private static string _lastRandomName = null;
 | 
											
												
													
														|  |  
 |  |  
 | 
											
												
													
														|  |          public static string RandomRoleName()
 |  |          public static string RandomRoleName()
 |