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huangxiaoyue 2 年之前
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ddf385c302

+ 3 - 2
FGUIProject/assets/CommonGame/RewardUI.xml

@@ -7,8 +7,9 @@
     <image id="n1_m9wm" name="imgTitle" src="m9wm8r" fileName="images/gxhd_btbt.png" xy="0,300" group="n8_m9wm">
     <image id="n1_m9wm" name="imgTitle" src="m9wm8r" fileName="images/gxhd_btbt.png" xy="0,300" group="n8_m9wm">
       <relation target="" sidePair="center-center"/>
       <relation target="" sidePair="center-center"/>
     </image>
     </image>
-    <component id="n6_m9wm" name="comListReward" src="kztethp" fileName="ComListReward.xml" xy="49,577" size="1000,1030" group="n8_m9wm"/>
-    <group id="n8_m9wm" name="grp" xy="0,300" size="1080,1307" advanced="true"/>
+    <component id="n6_m9wm" name="comListReward" src="kztethp" fileName="components/ComListReward.xml" xy="49,577" size="1000,1030" group="n8_m9wm"/>
+    <graph id="n12_ruej" name="holderTitle" xy="179,278" size="69,35" group="n8_m9wm"/>
+    <group id="n8_m9wm" name="grp" xy="0,278" size="1080,1329" advanced="true"/>
     <text id="n7_m9wm" name="n7" xy="430,1822" size="220,49" fontSize="36" color="#958163" text="点击屏幕继续">
     <text id="n7_m9wm" name="n7" xy="430,1822" size="220,49" fontSize="36" color="#958163" text="点击屏幕继续">
       <relation target="" sidePair="bottom-bottom"/>
       <relation target="" sidePair="bottom-bottom"/>
     </text>
     </text>

+ 3 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/CommonGame/UI_RewardUI.cs

@@ -10,6 +10,7 @@ namespace UI.CommonGame
         public GLoader m_loaBg;
         public GLoader m_loaBg;
         public GImage m_imgTitle;
         public GImage m_imgTitle;
         public UI_ComListReward m_comListReward;
         public UI_ComListReward m_comListReward;
+        public GGraph m_holderTitle;
         public GGroup m_grp;
         public GGroup m_grp;
         public const string URL = "ui://eg2y0ldpm9wm8q";
         public const string URL = "ui://eg2y0ldpm9wm8q";
         public const string PACKAGE_NAME = "CommonGame";
         public const string PACKAGE_NAME = "CommonGame";
@@ -61,6 +62,7 @@ namespace UI.CommonGame
             m_loaBg = (GLoader)comp.GetChild("loaBg");
             m_loaBg = (GLoader)comp.GetChild("loaBg");
             m_imgTitle = (GImage)comp.GetChild("imgTitle");
             m_imgTitle = (GImage)comp.GetChild("imgTitle");
             m_comListReward = (UI_ComListReward)UI_ComListReward.Create(comp.GetChild("comListReward"));
             m_comListReward = (UI_ComListReward)UI_ComListReward.Create(comp.GetChild("comListReward"));
+            m_holderTitle = (GGraph)comp.GetChild("holderTitle");
             m_grp = (GGroup)comp.GetChild("grp");
             m_grp = (GGroup)comp.GetChild("grp");
         }
         }
         public void Dispose(bool disposeTarget = false)
         public void Dispose(bool disposeTarget = false)
@@ -69,6 +71,7 @@ namespace UI.CommonGame
             m_imgTitle = null;
             m_imgTitle = null;
             m_comListReward.Dispose();
             m_comListReward.Dispose();
             m_comListReward = null;
             m_comListReward = null;
+            m_holderTitle = null;
             m_grp = null;
             m_grp = null;
             if(disposeTarget && target != null)
             if(disposeTarget && target != null)
             {
             {

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GameClient/Assets/ResIn/UI/CommonGame/CommonGame_atlas0!a.png


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GameClient/Assets/ResIn/UI/CommonGame/CommonGame_atlas0.png


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GameClient/Assets/ResIn/UI/CommonGame/CommonGame_atlas0_1!a.png


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GameClient/Assets/ResIn/UI/CommonGame/CommonGame_atlas0_1.png


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GameClient/Assets/ResIn/UI/CommonGame/CommonGame_atlas0_3!a.png


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GameClient/Assets/ResIn/UI/CommonGame/CommonGame_atlas0_3.png


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GameClient/Assets/ResIn/UI/CommonGame/CommonGame_atlas0_5!a.png


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GameClient/Assets/ResIn/UI/CommonGame/CommonGame_atlas0_5.png


二进制
GameClient/Assets/ResIn/UI/CommonGame/CommonGame_fui.bytes