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@@ -398,7 +398,6 @@ namespace GFGGame
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fistPassLastLvl = true;
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}
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SetPassData(tempPassChapter, tempPassLevel);
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- // FunctionOpenDataManager.Instance.CheckHasChapterFunOpen(_passChapter + 1, _passLevel);//首次通过要检查是否有功能开启
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//GameProxy.ReqUpdateStoryProgress(_passChapter, _passLevel, _passChapterJY, _passLevelJY);
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currentBonusList = StoryBonusDataCache.GetBonusList(currentLevelID, true, true);
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}
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