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				@@ -398,7 +398,6 @@ namespace GFGGame 
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				                     fistPassLastLvl = true; 
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				                 } 
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				                 SetPassData(tempPassChapter, tempPassLevel); 
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				-                // FunctionOpenDataManager.Instance.CheckHasChapterFunOpen(_passChapter + 1, _passLevel);//首次通过要检查是否有功能开启 
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				                 //GameProxy.ReqUpdateStoryProgress(_passChapter, _passLevel, _passChapterJY, _passLevelJY); 
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				                 currentBonusList = StoryBonusDataCache.GetBonusList(currentLevelID, true, true); 
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				             } 
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