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@@ -116,9 +116,13 @@ namespace GFGGame
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protected void ReferNextShow()
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{
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+ if (GetSuitItemController.isAuto)
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+ return;
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+
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int suitId = 0;
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if(_itemIdList.ContainsKey(_chooseIndex))
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suitId = SuitCfgArray.Instance.GetSuitIdOfItem(_itemIdList[_chooseIndex]);
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+
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if (_chooseIndex != -1 && suitId > 0)
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ClickItem(_chooseIndex);
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else
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@@ -126,7 +130,6 @@ namespace GFGGame
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if (_handClick)
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{
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_handClick = false;
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- Timers.inst.Remove(UpClickDataTime);
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_ui.m_touchFlipOpen.touchable = false;
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}
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}
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@@ -142,6 +145,7 @@ namespace GFGGame
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_recordTurnIndex.Clear();
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_ui.m_BtnPass.visible = true;
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_ui.m_touchFlipOpen.touchable = false;
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+ GetSuitItemController.isAuto = false;
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if (_rewardList.Count == 1)
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{
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@@ -166,6 +170,7 @@ namespace GFGGame
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Timers.inst.Remove(UpDataTime);
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Timers.inst.Remove(UpClickDataTime);
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Timers.inst.Remove(touchFlipOpen);
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+ GetSuitItemController.isAuto = false;
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foreach (var v in _effectUIDic)
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{
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@@ -284,9 +289,9 @@ namespace GFGGame
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private void UpClickDataTime(object param = null)
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{
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int index = (int)param;
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+ Timers.inst.Remove(UpClickDataTime);
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if (_recordTurnIndex.Contains(index) && _recordOpenIndex.Contains(index))
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{
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- Timers.inst.Remove(UpClickDataTime);
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HideOtherShowWindow();
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_ui.m_touchFlipOpen.touchable = false;
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}
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@@ -451,7 +456,6 @@ namespace GFGGame
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if (_handClick)
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{
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_handClick = false;
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- Timers.inst.Remove(UpClickDataTime);
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_ui.m_touchFlipOpen.touchable = false;
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}
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}
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