|  | @@ -238,7 +238,7 @@ namespace GFGGame
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				|  |  |              else if (MainDataManager.Instance.ViewType == 1)
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				|  |  |              {
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				|  |  |                  _ui.m_t2.Stop();
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				|  |  | -                _sceneObject.transform.position = new Vector2(-GRoot.inst.actualWidth / 100f, 0);
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				|  |  | +                _sceneObject.transform.position = new Vector2(-GRoot.inst.width / 100f, 0);
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				|  |  |              }
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				|  |  |          }
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				|  |  |          private void OnSwipe(EventContext context)
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