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zhaoyang 2 年之前
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e03022efb6

+ 1 - 1
GameClient/Assets/Game/HotUpdate/Views/MainUI/MainUIView.cs

@@ -238,7 +238,7 @@ namespace GFGGame
             else if (MainDataManager.Instance.ViewType == 1)
             {
                 _ui.m_t2.Stop();
-                _sceneObject.transform.position = new Vector2(-GRoot.inst.actualWidth / 100f, 0);
+                _sceneObject.transform.position = new Vector2(-GRoot.inst.width / 100f, 0);
             }
         }
         private void OnSwipe(EventContext context)

二进制
GameClient/Assets/ResIn/Config/excelConfig.sqlite.bytes