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@@ -238,7 +238,7 @@ namespace GFGGame
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else if (MainDataManager.Instance.ViewType == 1)
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{
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_ui.m_t2.Stop();
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- _sceneObject.transform.position = new Vector2(-GRoot.inst.actualWidth / 100f, 0);
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+ _sceneObject.transform.position = new Vector2(-GRoot.inst.width / 100f, 0);
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}
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}
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private void OnSwipe(EventContext context)
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