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				@@ -5,16 +5,19 @@ namespace GFGGame 
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				     public class GetSuitItemController 
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				     { 
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				         public static bool enable = true; 
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				-        private static List<int> _waitingToShowList = new List<int>(); 
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				         private static List<int> _waitingToShowSuit = new List<int>(); 
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				+        public static void Clear() 
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				+        { 
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				+            _waitingToShowSuit.Clear(); 
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				+        } 
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				+ 
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				         public static void AddItemId(int itemId) 
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				         { 
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				             if (!enable || GameGlobal.myUnit == null) 
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				             { 
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				                 return; 
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				             } 
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				-            _waitingToShowList.Add(itemId); 
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				             int suitId = SuitCfgManager.Instance.GetItemSuitId(itemId); 
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				             if (_waitingToShowSuit.IndexOf(suitId) < 0) 
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				             { 
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