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@@ -141,11 +141,11 @@ namespace GFGGame
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GComponent comProBonus = _ui.m_proSign.target.GetChild("comProBonus" + i).asCom;
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if (i == signCfgs.Count - 1)
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{
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- comProBonus.x = ((float)signCfgs[i].day / (float)signCfgs[signCfgs.Count - 1].day) * _ui.m_proSign.target.width - 30;
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+ comProBonus.x = ((float)signCfgs[i].day / (float)signCfgs[signCfgs.Count - 1].day) * _ui.m_proSign.target.width - 40;
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}
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else
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{
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- comProBonus.x = ((float)signCfgs[i].day / (float)signCfgs[signCfgs.Count-1].day) * _ui.m_proSign.target.width - 10;
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+ comProBonus.x = ((float)signCfgs[i].day / (float)signCfgs[signCfgs.Count-1].day) * _ui.m_proSign.target.width - 20;
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}
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